Level 1
ST 6 PE 5 EN 7 CH 5 IN 8 AG 4 LK 5
Big Guns, Repair, and Small Guns
Level 2
Speech +5 (20), Explosives +10 (25), Melee Weapons +3 (20)
Intense Training (LK)
Level 3
Small Guns +3 (31), Energy Weapons +3 (18), Lockpick +3 (18), Speech +3 (23), Explosives +3 (28), Melee Weapons +3 (23)
Lady Killer/Black Widow
Level 4
Lockpick +7 (25), Speech +1 (24), Explosives +3 (31), Science +4 (25), Big Guns +3 (37)
Educated
Level 5
Energy Weapons +3 (21), Lockpick +3 (28), Speech +3 (27), Explosives +3 (34), Science +3 (28), Melee Weapons +3 (26), Big Guns +3 (40)
Comprehension
Level 6
Small Guns +3 (34), Energy Weapons +3 (24), Speech +3 (30), Explosives +3 (37), Science +3 (31), Melee Weapons +3 (29), Medicine +3 (24)
Toughness
Level 7
Small Guns +3 (37), Energy Weapons +3 (27), Speech +3 (33), Explosives +3 (40), Barter +3 (18), Science +3 (34), Melee Weapons +3 (32)
Fortune Finder
Level 8
Small Guns +3 (40), Energy Weapons +3 (30), Repair +3 (39), Science +3 (37), Melee Weapons +3 (35), Medicine +3 (27), Big Guns +3 (43)
Scrounger
Level 9
Small Guns +3 (43), Energy Weapons +3 (33), Speech +3 (36), Repair +3 (42), Science +3 (40), Medicine +3 (30), Big Guns +3 (46)
Commando
Level 10
Small Guns +3 (46), Energy Weapons +3 (36), Lockpick +3 (31), Speech +3 (39), Repair +3 (45), Science +3 (43), Medicine +3 (33)
Mysterious Stranger
Level 11
Energy Weapons +3 (39), Lockpick +3 (34), Speech +3 (42), Science +3 (46), Melee Weapons +3 (38), Medicine +3 (36), Big Guns +3 (49)
Strong Back
Level 12
Explosives +20 (60), Big Guns +1 (50)
Pyromaniac
Level 13
Energy Weapons +1 (40), Science +5 (51), Medicine +15 (51)
Size Matters
Level 14
Speech +3 (45), Science +9 (60), Medicine +9 (60)
Cyborg
Level 15
Small Guns +4 (50), Lockpick +6 (40), Speech +5 (50), Repair +3 (48), Melee Weapons +3 (41)
Lawbringer
Level 16
Lockpick +10 (50), Repair +2 (50), Melee Weapons +9 (50)
Adamantium Skeleton
Level 17
Small Guns +10 (60), Energy Weapons +10 (60), Melee Weapons +1 (66)
Tag! (Melee Weapons)
Level 18
Speech +3 (53), Barter +18 (36)
Concentrated Fire
Level 19
Small Guns +3 (63), Energy Weapons +3 (63), Speech +3 (56), Repair +3 (53), Barter +3 (39), Science +3 (63), Medicine +3 (63)
Size Matters
Level 20
Small Guns +3 (66), Speech +3 (59), Repair +3 (56), Explosives +3 (63), Science +3 (66), Melee Weapons +3 (69), Medicine +3 (66)
Grim Reaper's Sprint
Level 21
Energy Weapons +3 (66), Lockpick +3 (53), Speech +6 (65), Repair +3 (59), Barter +6 (45)
Solar Powered
Level 22
Lockpick +7 (60), Speech +5 (70), Repair +6 (65), Barter +3 (48)
Rad Resistance
Level 23
Lockpick +15 (75), Explosives +3 (66), Barter +3 (51)
Gunslinger
Level 24
Small Guns +1 (67), Energy Weapons +1 (67), Repair +2 (67), Explosives +1 (67), Barter +6 (57), Science +9 (75), Medicine +1 (67)
Bloody Mess
Level 25
Sneak +9 (22), Small Guns +1 (68), Energy Weapons +1 (68), Unarmed +3 (22), Repair +1 (68), Explosives +1 (68), Barter +3 (60), Melee Weapons +1 (70), Medicine +1 (68)
Demolition Expert
Level 26
Sneak +8 (30), Small Guns +1 (69), Energy Weapons +1 (69), Unarmed +8 (30), Repair +1 (69), Explosives +1 (69), Medicine +1 (69)
Warmonger
Level 27
Sneak +8 (38), Small Guns +1 (70), Energy Weapons +1 (70), Unarmed +8 (38), Repair +1 (70), Explosives +1 (70), Medicine +1 (70)
Demolition Expert
Level 28
Sneak +7 (45), Unarmed +7 (45), Barter +7 (67)
Demolition Expert
Level 29
Sneak +9 (54), Unarmed +9 (54), Barter +3 (70)
Nerd Rage!
Level 30
Sneak +10 (76), Unarmed +11 (71)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Covert Ops
Pitt Fighter
Superior Defender
Wired Reflexes
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Pugilism Illustrated => Unarmed +2 (85)
Paradise Lost => Speech +2 (94)
Nikola Tesla and You => Energy Weapons +2 (94)
Lying, Congressional Style => Speech +2 (96)
Guns and Bullets => Small Guns +2 (99)
Grognak the Barbarian => Melee Weapons +2 (92)
Duck and Cover! => Explosives +2 (94)
Dean's Electronics => Repair +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Big Book of Science => Science +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Pugilism Illustrated => Unarmed +2 (87)
Nikola Tesla and You => Energy Weapons +2 (96)
Lying, Congressional Style => Speech +2 (98)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (94)
Duck and Cover! => Explosives +2 (96)
Dean's Electronics => Repair +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Big Book of Science => Science +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Pugilism Illustrated => Unarmed +2 (89)
Nikola Tesla and You => Energy Weapons +2 (98)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (96)
Duck and Cover! => Explosives +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Big Book of Science => Science +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (91)
Nikola Tesla and You => Energy Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (98)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Pugilism Illustrated => Unarmed +2 (93)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Pugilism Illustrated => Unarmed +2 (95)
Dean's Electronics => Repair +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (97)
Dean's Electronics => Repair +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (98)
Pugilism Illustrated => Unarmed +2 (99)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Pugilism Illustrated => Unarmed +2 (100)