Strength
3
 
Perception
4
 
Endurance
10
 
Charisma
1
 
Intelligence
7
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
9
 
Big Guns
45
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
40
 
Medicine
45
 
Melee Weapons
13
 
Repair
21
 
Science
26
 
Small Guns
17
 
Sneak
17
 
Speech
9
 
Unarmed
27
 
Daddy's Boy/Girl
Level 1
ST 3 PE 4 EN 10 CH 1 IN 7 AG 5 LK 10
Big Guns, Medicine, and Lockpick
Level 2
Lockpick +10 (40), Medicine +4 (45), Big Guns +3 (45)
Daddy's Boy/Girl
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