Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
4
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
14
 
Big Guns
20
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
33
 
Medicine
14
 
Melee Weapons
31
 
Repair
14
 
Science
14
 
Small Guns
20
 
Sneak
20
 
Speech
14
 
Unarmed
20
 
Level 1
ST 5 PE 6 EN 7 CH 4 IN 4 AG 7 LK 7
Energy Weapons, Lockpick, and Melee Weapons
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