Strength
5
 
Perception
8
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
5
 
Big Guns
21
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
46
 
Melee Weapons
13
 
Repair
50
 
Science
21
 
Small Guns
50
 
Sneak
21
 
Speech
5
 
Unarmed
21
 
Intense Training (2)
Level 1
ST 5 PE 6 EN 9 CH 1 IN 9 AG 9 LK 1
Small Guns, Medicine, and Repair
Level 2
Small Guns +14 (50), Repair +5 (41)
Intense Training (PE)
Level 3
Repair +9 (50), Medicine +10 (46)
Intense Training (PE)
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