Level 1
ST 5 PE 5 EN 5 CH 5 IN 7 AG 5 LK 8
Unarmed, Speech, Repair
Bobblehead (Strength)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Luck)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)
Ant Might
Barkskin
Covert Ops
Dream Crusher
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 2
Energy Weapons +2 (31), Lockpick +2 (34), Unarmed +2 (46), Speech +2 (46), Repair +2 (50), Barter +2 (31), Science +2 (38), Big Guns +2 (31), Medicine +2 (35)
Lady Killer/Black Widow
Level 3
Energy Weapons +2 (33), Lockpick +2 (36), Unarmed +2 (48), Speech +2 (48), Repair +2 (54), Barter +2 (33), Science +2 (42), Big Guns +2 (33), Medicine +2 (39)
Intense Training (IN)
Level 4
Energy Weapons +2 (35), Lockpick +2 (38), Unarmed +3 (51), Speech +2 (50), Repair +2 (56), Barter +2 (35), Science +2 (44), Big Guns +2 (35), Medicine +2 (41)
Educated
Level 5
Energy Weapons +3 (38), Lockpick +2 (40), Unarmed +4 (55), Speech +2 (52), Repair +2 (58), Barter +2 (37), Science +2 (46), Big Guns +3 (38), Medicine +2 (43)
Child at Heart
Level 6
Energy Weapons +3 (41), Lockpick +2 (42), Unarmed +4 (59), Speech +2 (54), Repair +2 (60), Barter +2 (39), Science +2 (48), Big Guns +3 (41), Medicine +2 (45)
Iron Fist
Level 7
Energy Weapons +3 (44), Lockpick +2 (44), Unarmed +4 (63), Speech +2 (56), Repair +2 (62), Barter +2 (41), Science +2 (50), Big Guns +3 (44), Medicine +2 (47)
Iron Fist
Level 8
Energy Weapons +3 (47), Lockpick +2 (46), Unarmed +4 (67), Speech +2 (58), Repair +2 (64), Barter +2 (43), Science +2 (52), Big Guns +3 (47), Medicine +2 (49)
Strong Back
Level 9
Energy Weapons +3 (50), Lockpick +2 (48), Unarmed +4 (71), Speech +2 (60), Repair +2 (66), Barter +2 (45), Science +2 (54), Big Guns +3 (50), Medicine +2 (51)
Iron Fist
Level 10
Energy Weapons +3 (53), Lockpick +2 (50), Unarmed +4 (75), Speech +2 (62), Repair +2 (68), Barter +2 (47), Science +2 (56), Big Guns +3 (53), Medicine +2 (53)
Mysterious Stranger
Level 11
Energy Weapons +3 (56), Lockpick +2 (52), Unarmed +4 (79), Speech +2 (64), Repair +2 (70), Barter +2 (49), Science +2 (58), Big Guns +3 (56), Medicine +2 (55)
Scrounger
Level 12
Energy Weapons +3 (59), Lockpick +2 (54), Unarmed +4 (83), Speech +2 (66), Repair +2 (72), Barter +2 (51), Science +2 (60), Big Guns +3 (59), Medicine +2 (57)
Night Person
Level 13
Energy Weapons +3 (62), Lockpick +2 (56), Unarmed +4 (89), Speech +2 (68), Repair +2 (74), Barter +2 (53), Science +2 (62), Big Guns +3 (64), Medicine +2 (59)
Intense Training (EN)
Level 14
Energy Weapons +3 (65), Lockpick +2 (58), Unarmed +4 (93), Speech +2 (70), Repair +2 (76), Barter +2 (55), Science +2 (64), Big Guns +3 (67), Medicine +2 (61)
Lawbringer
Level 15
Energy Weapons +3 (78), Lockpick +2 (60), Unarmed +4 (97), Speech +2 (72), Repair +2 (78), Barter +2 (57), Science +2 (66), Big Guns +3 (70), Medicine +2 (63)
Cyborg
Level 16
Energy Weapons +3 (81), Lockpick +2 (62), Unarmed +3 (100), Speech +2 (74), Repair +2 (80), Barter +3 (60), Science +2 (68), Big Guns +3 (73), Medicine +2 (65)
Better Criticals
Level 17
Energy Weapons +2 (83), Lockpick +3 (65), Speech +3 (77), Repair +3 (83), Barter +3 (63), Science +3 (71), Big Guns +2 (75), Medicine +3 (68)
Action Boy/Girl
Level 18
Energy Weapons +2 (85), Lockpick +3 (68), Speech +3 (80), Repair +3 (86), Barter +3 (66), Science +3 (74), Big Guns +2 (77), Medicine +3 (71)
Paralyzing Palm
Level 19
Energy Weapons +2 (87), Lockpick +3 (71), Speech +3 (83), Repair +3 (89), Barter +3 (69), Science +3 (77), Big Guns +2 (79), Medicine +3 (74)
Master Trader
Level 20
Energy Weapons +2 (89), Lockpick +3 (74), Speech +3 (86), Repair +3 (92), Barter +3 (72), Science +3 (80), Big Guns +2 (81), Medicine +3 (77)
Grim Reaper's Sprint