Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
23%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Better Criticals
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Light Step
Ninja
Paralyzing Palm
Party Boy/Girl
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Rad Resistance
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Small Guns, Repair, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Small Guns +10 (40), Barter +10 (25)
Lady Killer/Black Widow
Level 3
Lockpick +20 (50)
Intense Training (AG)
Level 4
Sneak +3 (20), Small Guns +8 (50), Unarmed +4 (19), Speech +5 (20)
Educated
Level 5
Sneak +5 (25), Unarmed +3 (22), Speech +5 (25), Repair +10 (50)
Comprehension
Level 6
Unarmed +3 (25), Explosives +10 (25), Medicine +10 (45)
Toughness
Level 7
Speech +15 (40), Melee Weapons +3 (18), Medicine +5 (50)
Intense Training (PE)
Level 8
Energy Weapons +3 (20), Speech +10 (50), Explosives +3 (30), Melee Weapons +2 (20), Big Guns +5 (20)
Strong Back
Level 9
Lockpick +23 (75)
Scrounger
Level 10
Sneak +20 (45), Energy Weapons +3 (23)
Finesse
Level 11
Sneak +5 (50), Energy Weapons +3 (26), Science +15 (40)
Rad Resistance
Level 12
Small Guns +10 (60), Energy Weapons +3 (29), Science +10 (50)
Silent Running
Level 13
Energy Weapons +3 (32), Barter +20 (45)
Sniper
Level 14
Energy Weapons +3 (45), Science +10 (60), Medicine +10 (60)
Cyborg
Level 15
Science +15 (75), Melee Weapons +5 (25), Big Guns +3 (23)
Light Step
Level 16
Explosives +20 (50), Big Guns +3 (26)
Action Boy/Girl
Level 17
Energy Weapons +15 (60), Unarmed +5 (30), Big Guns +3 (29)
Better Criticals
Level 18
Unarmed +10 (40), Melee Weapons +10 (35), Big Guns +3 (32)
Concentrated Fire
Level 19
Melee Weapons +15 (50), Big Guns +8 (40)
Chemist
Level 20
Unarmed +10 (50), Barter +3 (48), Big Guns +10 (50)
Grim Reaper's Sprint
Level 21
Sneak +5 (65), Barter +2 (50), Melee Weapons +15 (65), Big Guns +1 (51)
Lawbringer
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 22
Sneak +5 (80), Small Guns +10 (80), Melee Weapons +5 (80), Big Guns +3 (64)
Ninja
Level 23
Unarmed +10 (70), Speech +10 (70), Big Guns +3 (67)
Commando
Level 24
Repair +10 (70), Explosives +10 (70), Big Guns +3 (70)
Gunslinger
Level 25
Unarmed +5 (75), Speech +5 (75), Barter +10 (70), Science +3 (88)
Robotics Expert
Level 26
Barter +5 (75), Science +3 (91), Medicine +15 (75)
Paralyzing Palm
Level 27
Energy Weapons +5 (75), Repair +5 (75), Explosives +5 (75), Science +3 (94), Big Guns +5 (75)
Entomologist
Level 28
Repair +5 (80), Barter +5 (80), Science +3 (97), Medicine +5 (80), Big Guns +5 (80)
Party Boy/Girl
Level 29
Energy Weapons +5 (80), Unarmed +5 (80), Speech +5 (80), Explosives +5 (80), Science +3 (100)
Chem Resistant
Level 30
Sneak +2 (90), Small Guns +2 (90), Energy Weapons +2 (90), Lockpick +2 (95), Repair +8 (90), Explosives +2 (90), Medicine +5 (87)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Auto Expert
Booster Shot
Covert Ops
Ghoul Ecology
Pitt Fighter
Power Armor Training
Punga Power!
Hematophage
Rad Regeneration
Superior Defender
Xenotech Expert
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (100)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
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