Strength
9
 
Perception
7
 
Endurance
8
 
Charisma
2
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
5%
 
Hit Points
280
 
Melee Damage
4.5
 
Skill Points
18
 
Barter
19
 
Big Guns
36
 
Energy Weapons
29
 
Explosives
35
 
Lockpick
50
 
Medicine
31
 
Melee Weapons
33
 
Repair
54
 
Science
31
 
Small Guns
60
 
Sneak
46
 
Speech
21
 
Unarmed
31
 
Ant Might
Barkskin
Gun Nut (2)
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 1
ST 7 PE 6 EN 7 CH 1 IN 7 AG 7 LK 5
Sneak, Small Guns, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Wired Reflexes
Power Armor Training
Level 2
Small Guns +4 (55), Repair +8 (44), Explosives +6 (35)
Gun Nut
Rad Regeneration
Level 3
Lockpick +6 (50), Speech +2 (21), Repair +5 (54), Big Guns +5 (36)
Gun Nut
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