Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
14
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
35
 
Medicine
22
 
Melee Weapons
14
 
Repair
47
 
Science
22
 
Small Guns
75
 
Sneak
16
 
Speech
14
 
Unarmed
14
 
Gun Nut (2)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 6 LK 4
Small Guns, Lockpick, and Repair
Level 2
Small Guns +19 (55)
Gun Nut
Level 3
Small Guns +15 (75), Lockpick +4 (35)
Gun Nut
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