Strength
4
 
Perception
8
 
Endurance
3
 
Charisma
7
 
Intelligence
5
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.0
 
Skill Points
15
 
Barter
50
 
Big Guns
11
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
39
 
Medicine
15
 
Melee Weapons
13
 
Repair
30
 
Science
15
 
Small Guns
50
 
Sneak
20
 
Speech
20
 
Unarmed
11
 
Gun Nut (2)
Level 1
ST 4 PE 8 EN 3 CH 7 IN 5 AG 7 LK 6
Small Guns, Barter, and Lockpick
Level 2
Small Guns +1 (40), Lockpick +2 (38), Speech +1 (20), Repair +5 (25), Barter +6 (40)
Gun Nut
Tales of a Junktown Jerky Vendor => Barter +1 (41)
Tales of a Junktown Jerky Vendor => Barter +1 (42)
Level 3
Sneak +1 (20), Small Guns +5 (50), Lockpick +1 (39), Barter +8 (50)
Gun Nut
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