Strength
8
 
Perception
7
 
Endurance
9
 
Charisma
3
 
Intelligence
6
 
Agility
4
 
Luck
3
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.0
 
Skill Points
16
 
Barter
10
 
Big Guns
45
 
Energy Weapons
40
 
Explosives
38
 
Lockpick
18
 
Medicine
16
 
Melee Weapons
20
 
Repair
26
 
Science
16
 
Small Guns
26
 
Sneak
12
 
Speech
10
 
Unarmed
30
 
Gun Nut (2)
Power Armor Training
Rad Regeneration
Superior Defender
Level 1
ST 8 PE 7 EN 9 CH 3 IN 6 AG 4 LK 3
Big Guns, Explosives, and Energy Weapons
Level 2
Small Guns +4 (21), Energy Weapons +7 (40), Explosives +2 (35), Big Guns +3 (40)
Gun Nut
Superior Defender
Power Armor Training
Rad Regeneration
Level 3
Unarmed +8 (30), Explosives +3 (38), Big Guns +5 (45)
Gun Nut
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