Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Child at Heart
Commando
Comprehension
Cyborg
Daddy's Boy/Girl
Demolition Expert
Educated
Explorer
Grim Reaper's Sprint
Gunslinger
Lady Killer/Black Widow
Mister Sandman
Ninja
Puppies!
Robotics Expert
Scoundrel (2)
Silent Running
Size Matters
Sniper
Strong Back
Tag!
Thief (2)
Toughness
Warmonger
Level 1
ST 5 PE 7 EN 6 CH 6 IN 9 AG 6 LK 1
Repair, Science, and Small Guns
Level 2
Repair +19 (55)
Daddy's Boy/Girl
Bobblehead (Intelligence)
Level 3
Repair +20 (77)
Lady Killer/Black Widow
Level 4
Repair +3 (80), Science +17 (60)
Educated
Level 5
Lockpick +3 (20), Science +20 (80)
Child at Heart
Level 6
Lockpick +23 (43)
Toughness
Level 7
Lockpick +23 (71)
Thief
Level 8
Sneak +19 (44), Lockpick +4 (80)
Thief
Level 9
Sneak +23 (67)
Strong Back
Level 10
Sneak +13 (80), Energy Weapons +3 (20), Explosives +3 (20), Melee Weapons +4 (17)
Comprehension
Level 11
Melee Weapons +23 (40)
Commando
Level 12
Melee Weapons +23 (63)
Gunslinger
Level 13
Melee Weapons +17 (80), Medicine +6 (34)
Robotics Expert
Level 14
Medicine +23 (57)
Sniper
Level 15
Medicine +23 (80)
Adamantium Skeleton
Level 16
Energy Weapons +23 (53)
Cyborg
Level 17
Energy Weapons +23 (76)
Silent Running
Level 18
Energy Weapons +4 (80), Explosives +19 (39)
Scoundrel
Level 19
Explosives +23 (62)
Mister Sandman
Level 20
Explosives +18 (80), Big Guns +5 (20)
Explorer
Level 21
Small Guns +23 (53)
Grim Reaper's Sprint
Level 22
Small Guns +23 (76)
Puppies!
Level 23
Small Guns +4 (80), Big Guns +19 (54)
Size Matters
Level 24
Big Guns +23 (77)
Tag! (Speech)
Level 25
Speech +20 (55), Big Guns +3 (80)
Ninja
Level 26
Speech +23 (78)
Warmonger
Level 27
Barter +23 (48)
Scoundrel
Level 28
Barter +23 (71)
Demolition Expert
Level 29
Unarmed +23 (38)
Action Boy/Girl
Level 30
Unarmed +23 (71)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
venusdc3, over 10 years ago:
On reaching level 2 you need to go find the intelligence bobblehead
venusdc3, over 10 years ago:
I like to focus on repair science and sneak at first, you can start with other skills or evenly spread out the skills
venusdc3, over 10 years ago:
many of the perks dont matter, but if you dont invest on things that give +5 on skills, you need to know that you will need to find more books to get the skills to 100
venusdc3, over 10 years ago:
Don't let any of the skills reach past 80 either
venusdc3, over 10 years ago:
some perks that are very useful is the educated perk(take as soon as you can) and the comprehension perk, though the comprehension book can be taken anytime, i like to take it early on
venusdc3, over 10 years ago:
ALSO VERY CRUCIAL!!! DONT PICK UP ANY BOBBLEHEADS OR READ ANY BOOKS UNLESS I SAY SO(some bobbleheads can not be picken up after completing some missions, if that has happened the highest your special skill will be is at 9)
venusdc3, over 10 years ago:
i messed up a little on the character but it still works
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