Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
15
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
40
 
Lockpick
40
 
Medicine
21
 
Melee Weapons
15
 
Repair
19
 
Science
19
 
Small Guns
25
 
Sneak
40
 
Speech
15
 
Unarmed
17
 
Swift Learner (2)
Level 1
ST 5 PE 5 EN 6 CH 5 IN 7 AG 7 LK 5
Explosives, Sneak, and Lockpick
Level 2
Sneak +6 (40), Small Guns +2 (21), Lockpick +6 (36), Explosives +1 (31), Medicine +2 (21)
Swift Learner
Level 3
Small Guns +4 (25), Lockpick +4 (40), Explosives +9 (40)
Swift Learner
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