Strength
7
 
Perception
7
 
Endurance
8
 
Charisma
7
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
270
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
550
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
81
 
Big Guns
71
 
Energy Weapons
100
 
Explosives
61
 
Lockpick
73
 
Medicine
65
 
Melee Weapons
61
 
Repair
65
 
Science
95
 
Small Guns
75
 
Sneak
100
 
Speech
100
 
Unarmed
75
 
Action Boy/Girl
Ant Might
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Cyborg
Finesse
Grim Reaper's Sprint
Intense Training (8)
Lady Killer/Black Widow
Master Trader
Mister Sandman
Nerves of Steel
Nuclear Anomaly
Power Armor Training
Quantum Chemist
Silent Running
Sniper
Strong Back
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 4 IN 7 AG 8 LK 6
Energy Weapons, Speech, Sneak
Ant Might
Power Armor Training
Wired Reflexes
Big Book of Science => Science +1 (20)
Level 2
Energy Weapons +5 (35), Speech +12 (40)
Lady Killer/Black Widow
Level 3
Speech +3 (43), Sneak +14 (50)
Intense Training (EN)
Level 4
Energy Weapons +10 (45), Speech +7 (50)
Comprehension
Level 5
Energy Weapons +5 (50), Barter +12 (25)
Child at Heart
Level 6
Barter +17 (42)
Toughness
Level 7
Lockpick +9 (24), Barter +8 (50)
Bloody Mess
Level 8
Lockpick +17 (41)
Commando
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 9
Medicine +18 (52)
Intense Training (IN)
Level 10
Repair +4 (38), Science +15 (50)
Mister Sandman
Level 11
Repair +12 (50), Explosives +7 (35)
Intense Training (LK)
Level 12
Explosives +15 (50), Big Guns +4 (34)
Silent Running
Level 13
Small Guns +3 (37), Big Guns +16 (50)
Sniper
Level 14
Small Guns +13 (50), Energy Weapons +6 (69)
Intense Training (CH)
Level 15
Unarmed +19 (49)
Master Trader
Level 16
Energy Weapons +18 (87), Unarmed +1 (50)
Action Boy/Girl
Level 17
Energy Weapons +13 (100), Speech +6 (71)
Better Criticals
Level 18
Small Guns +10 (60), Speech +9 (80)
Concentrated Fire
Level 19
Explosives +1 (51), Science +10 (60), Medicine +8 (60)
Cyborg
Level 20
Speech +6 (86), Sneak +13 (86)
Grim Reaper's Sprint
Level 21
Speech +5 (91), Sneak +14 (100)
Intense Training (PE)
Level 22
Science +19 (79)
Quantum Chemist
Level 23
Lockpick +2 (58), Explosives +7 (60), Big Guns +10 (60)
Strong Back
Level 24
Unarmed +10 (60), Repair +9 (59)
Finesse
Level 25
Melee Weapons +19 (49)
Intense Training (EN)
Level 26
Lockpick +2 (60), Speech +5 (96), Science +1 (80), Melee Weapons +11 (60)
Nerves of Steel
Level 27
Unarmed +1 (63), Speech +4 (100), Repair +1 (60), Barter +5 (70), Big Guns +8 (70)
Warmonger
Level 28
Small Guns +10 (70), Unarmed +7 (70), Barter +2 (74)
Intense Training (CH)
Level 29
Lockpick +10 (71), Barter +6 (81), Medicine +3 (64)
Intense Training (LK)
Level 30
Small Guns +4 (75), Lockpick +2 (73), Unarmed +4 (75), Repair +4 (65), Science +4 (85), Medicine +1 (65)
Nuclear Anomaly
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
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