Level 1
ST 4 PE 6 EN 3 CH 5 IN 9 AG 7 LK 6
Small Guns, Sneak, Science
Level 2
Small Guns +1 (40), Lockpick +8 (25), Sneak +1 (35), Barter +5 (20), Science +2 (40), Medicine +2 (25)
Gun Nut
Level 3
Speech +5 (20), Repair +2 (30), Science +10 (50), Medicine +2 (27)
Lady Killer/Black Widow
Level 4
Small Guns +4 (44), Lockpick +5 (30), Repair +10 (40)
Educated
Level 5
Small Guns +1 (45), Lockpick +3 (33), Repair +10 (50), Medicine +8 (35)
Comprehension
Level 6
Lockpick +17 (50), Medicine +5 (40)
Child at Heart
Level 7
Small Guns +5 (50), Speech +5 (25), Sneak +5 (40), Barter +5 (25), Medicine +2 (42)
Entomologist
Ant Sight
Power Armor Training
Level 8
Energy Weapons +1 (20), Lockpick +2 (54), Speech +10 (35), Explosives +1 (20), Barter +5 (30), Medicine +3 (45)
Scrounger
Level 9
Small Guns +1 (51), Lockpick +1 (55), Speech +5 (40), Sneak +10 (50), Repair +5 (55)
Commando
Level 10
Small Guns +9 (60), Sneak +3 (53), Repair +5 (60), Medicine +5 (50)
Nerd Rage!
Level 11
Speech +10 (52), Sneak +2 (55), Science +10 (60)
Intense Training (CH)
Level 12
Lockpick +5 (60), Repair +2 (62), Science +15 (75)
Animal Friend
Level 13
Lockpick +15 (75), Speech +1 (53), Sneak +5 (60), Barter +1 (33)
Sniper
Level 14
Small Guns +5 (65), Speech +2 (55), Repair +13 (75), Barter +2 (35)
Silent Running
Level 15
Small Guns +5 (70), Speech +5 (60), Explosives +5 (25), Barter +5 (40), Medicine +2 (52)
Lawbringer
Level 16
Small Guns +5 (75), Energy Weapons +2 (22), Repair +5 (80), Explosives +10 (35)
Action Boy/Girl
Level 17
Small Guns +2 (77), Lockpick +10 (100), Speech +5 (65), Science +5 (80)
Tag! (Lockpick)
Level 18
Science +20 (100), Medicine +2 (54)
Light Step (Lockpick)
Level 19
Small Guns +1 (78), Speech +5 (70), Barter +10 (50), Medicine +6 (60)
Cyborg (Lockpick)
Level 20
Small Guns +4 (82), Energy Weapons +3 (35), Speech +5 (75), Sneak +5 (75), Barter +5 (55)
Grim Reaper's Sprint (Lockpick)
Level 21
Small Guns +8 (90), Sneak +5 (80), Barter +5 (60), Big Guns +4 (15)
Robotics Expert (Lockpick)
Level 22
Melee Weapons +2 (15), Big Guns +20 (35)
Master Trader (Lockpick)
Level 23
Speech +5 (85), Repair +2 (82), Big Guns +15 (50)
Scoundrel (Lockpick)
Level 24
Energy Weapons +15 (50), Repair +2 (89), Explosives +5 (40)
Gun Nut (Lockpick)
Level 25
Sneak +10 (90), Repair +2 (96), Explosives +10 (50)
Gun Nut (Lockpick)
Level 26
Speech +5 (90), Sneak +10 (100), Big Guns +2 (52), Medicine +5 (65)
Warmonger (Lockpick)
Level 27
Repair +4 (100), Big Guns +8 (60), Medicine +10 (75)
Nerves of Steel (Lockpick)
Level 28
Speech +5 (100), Big Guns +10 (70), Medicine +7 (82)
Scoundrel (Lockpick)
Level 29
Energy Weapons +15 (65), Big Guns +5 (75), Medicine +2 (84)
Adamantium Skeleton (Lockpick)
Level 30
Energy Weapons +4 (75), Explosives +8 (64), Barter +2 (80), Melee Weapons +3 (30), Big Guns +1 (90), Medicine +4 (90)
Almost Perfect (Lockpick)
Bobblehead (Perception)