Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
45
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
25
 
Medicine
39
 
Melee Weapons
17
 
Repair
50
 
Science
25
 
Small Guns
50
 
Sneak
20
 
Speech
30
 
Unarmed
15
 
Educated
Gun Nut (3)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 6 LK 6
Repair, Small Guns, and Barter
Level 2
Small Guns +3 (40), Lockpick +3 (20), Repair +1 (40), Barter +10 (40)
Gun Nut
Level 3
Lockpick +5 (25), Science +1 (20), Medicine +11 (30)
Gun Nut
Level 4
Speech +15 (30), Barter +2 (42)
Educated
Level 5
Sneak +3 (20), Barter +3 (45), Science +5 (25), Medicine +9 (39)
Gun Nut
Bobblehead (Strength)
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