Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
8
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
24
 
Medicine
24
 
Melee Weapons
16
 
Repair
39
 
Science
24
 
Small Guns
50
 
Sneak
37
 
Speech
8
 
Unarmed
16
 
Intense Training
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 7 LK 7
Sneak, Small Guns, and Repair
Level 2
Small Guns +13 (50), Lockpick +6 (24)
Intense Training (AG)
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