Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
7
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
30
 
Big Guns
15
 
Energy Weapons
35
 
Explosives
25
 
Lockpick
15
 
Medicine
50
 
Melee Weapons
15
 
Repair
30
 
Science
50
 
Small Guns
15
 
Sneak
15
 
Speech
41
 
Unarmed
15
 
Comprehension
Educated
Swift Learner (2)
Level 1
ST 5 PE 5 EN 5 CH 7 IN 8 AG 5 LK 5
Energy Weapons, Medicine, and Science
Bobblehead (Medicine)
Level 2
Explosives +10 (25), Barter +1 (20), Science +3 (39), Medicine +4 (50)
Swift Learner
Level 3
Energy Weapons +2 (32), Speech +6 (25), Repair +4 (25), Barter +5 (25), Science +1 (40)
Swift Learner
Level 4
Energy Weapons +3 (35), Speech +5 (30), Science +10 (50)
Educated
Level 5
Speech +11 (41), Repair +5 (30), Barter +5 (30)
Comprehension
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