Strength
1
 
Perception
8
 
Endurance
7
 
Charisma
2
 
Intelligence
9
 
Agility
4
 
Luck
9
 
Action Points
73
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
43
 
Big Guns
21
 
Energy Weapons
23
 
Explosives
25
 
Lockpick
23
 
Medicine
25
 
Melee Weapons
24
 
Repair
30
 
Science
25
 
Small Guns
20
 
Sneak
15
 
Speech
26
 
Unarmed
21
 
Gun Nut
Level 1
ST 1 PE 8 EN 7 CH 2 IN 9 AG 4 LK 9
Melee Weapons, Speech, and Barter
Level 2
Explosives +2 (25), Barter +17 (43)
Gun Nut
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