Strength
1
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
5
 
Agility
8
 
Luck
10
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
0.5
 
Skill Points
15
 
Barter
15
 
Big Guns
17
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
24
 
Medicine
36
 
Melee Weapons
9
 
Repair
20
 
Science
17
 
Small Guns
40
 
Sneak
41
 
Speech
15
 
Unarmed
17
 
Swift Learner
Level 1
ST 1 PE 7 EN 5 CH 4 IN 5 AG 8 LK 10
Small Guns, Sneak, and Medicine
Level 2
Sneak +3 (41), Small Guns +2 (40), Lockpick +3 (24), Repair +3 (20), Medicine +4 (36)
Swift Learner
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