Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
3
 
Intelligence
3
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
12
 
Big Guns
18
 
Energy Weapons
35
 
Explosives
35
 
Lockpick
20
 
Medicine
12
 
Melee Weapons
16
 
Repair
12
 
Science
12
 
Small Guns
24
 
Sneak
39
 
Speech
12
 
Unarmed
18
 
Level 1
ST 5 PE 7 EN 6 CH 3 IN 3 AG 9 LK 7
Energy Weapons, Sneak, and Explosives
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