Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
88
 
Big Guns
90
 
Energy Weapons
96
 
Explosives
90
 
Lockpick
90
 
Medicine
80
 
Melee Weapons
82
 
Repair
80
 
Science
100
 
Small Guns
94
 
Sneak
91
 
Speech
88
 
Unarmed
92
 
Action Boy/Girl
Almost Perfect
Animal Friend (2)
Ant Might
Auto Expert
Barkskin
Booster Shot
Cannibal
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (6)
Lady Killer/Black Widow
Light Step
Mysterious Stranger
Nerves of Steel
Paralyzing Palm
Party Boy/Girl
Pitt Fighter
Power Armor Training
Puppies!
Rad Regeneration
Silent Running
Strong Back
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 5 CH 3 IN 9 AG 5 LK 5
Lockpick, Small Guns, and Sneak
Bobblehead (Intelligence)
Ant Might
Auto Expert
Rad Regeneration
Booster Shot
Barkskin
Covert Ops
Wired Reflexes
Hematophage
Pitt Fighter
Power Armor Training
Level 2
Energy Weapons +2 (17), Unarmed +2 (17), Speech +6 (17), Explosives +2 (17), Barter +6 (17), Big Guns +2 (17)
Lady Killer/Black Widow
Level 3
Energy Weapons +3 (20), Unarmed +3 (20), Speech +3 (22), Explosives +3 (20), Barter +4 (23), Big Guns +4 (21)
Intense Training (CH)
Level 4
Energy Weapons +4 (24), Unarmed +4 (24), Speech +2 (24), Explosives +4 (24), Barter +2 (25), Melee Weapons +1 (24), Big Guns +3 (24)
Comprehension
Level 5
Energy Weapons +3 (27), Unarmed +2 (26), Speech +2 (26), Repair +1 (26), Explosives +3 (27), Barter +2 (27), Melee Weapons +2 (26), Medicine +2 (27), Big Guns +3 (27)
Child at Heart
Level 6
Energy Weapons +2 (29), Unarmed +2 (28), Speech +2 (28), Repair +3 (29), Explosives +2 (29), Barter +2 (29), Melee Weapons +3 (29), Medicine +2 (29), Big Guns +2 (29)
Gunslinger
Level 7
Energy Weapons +2 (31), Unarmed +2 (30), Speech +2 (32), Repair +2 (31), Explosives +2 (31), Barter +2 (33), Science +2 (30), Melee Weapons +2 (31), Medicine +2 (31), Big Guns +2 (31)
Intense Training (CH)
Level 8
Sneak +3 (33), Energy Weapons +2 (33), Unarmed +2 (32), Repair +2 (33), Explosives +2 (33), Science +3 (33), Melee Weapons +2 (33), Medicine +2 (33), Big Guns +2 (33)
Strong Back
Level 9
Sneak +1 (34), Small Guns +1 (34), Energy Weapons +2 (35), Lockpick +2 (35), Unarmed +2 (34), Speech +2 (34), Repair +1 (34), Explosives +2 (35), Barter +2 (35), Science +1 (34), Melee Weapons +1 (34), Medicine +1 (34), Big Guns +2 (35)
Commando
Level 10
Sneak +2 (36), Small Guns +2 (36), Energy Weapons +1 (36), Lockpick +1 (36), Unarmed +2 (36), Speech +2 (36), Repair +2 (36), Explosives +1 (36), Science +2 (36), Melee Weapons +2 (36), Medicine +2 (36), Big Guns +1 (36)
Finesse
Level 11
Sneak +2 (38), Small Guns +2 (38), Energy Weapons +1 (37), Lockpick +1 (37), Unarmed +2 (38), Speech +2 (38), Repair +2 (38), Explosives +1 (37), Barter +2 (37), Science +2 (38), Melee Weapons +1 (37), Medicine +1 (37), Big Guns +1 (37)
Intense Training (LK)
Level 12
Sneak +1 (39), Small Guns +1 (39), Energy Weapons +2 (39), Lockpick +2 (39), Unarmed +1 (39), Speech +1 (39), Repair +1 (39), Explosives +2 (39), Barter +2 (39), Science +1 (39), Melee Weapons +2 (39), Medicine +2 (39), Big Guns +2 (39)
Cannibal
Level 13
Sneak +20 (61)
Intense Training (AG)
Level 14
Energy Weapons +2 (41), Lockpick +2 (41), Unarmed +2 (41), Speech +2 (41), Repair +2 (41), Explosives +2 (41), Barter +1 (40), Science +2 (41), Melee Weapons +2 (41), Medicine +2 (41), Big Guns +1 (40)
Silent Running
Level 15
Small Guns +2 (43), Unarmed +2 (43), Speech +2 (43), Repair +2 (43), Barter +4 (44), Science +2 (43), Melee Weapons +2 (43), Medicine +1 (42), Big Guns +3 (43)
Light Step
Level 16
Small Guns +1 (44), Energy Weapons +3 (44), Lockpick +3 (44), Unarmed +1 (44), Speech +1 (44), Repair +1 (44), Explosives +3 (44), Barter +1 (45), Science +1 (44), Melee Weapons +1 (44), Medicine +2 (44), Big Guns +2 (45)
Action Boy/Girl
Level 17
Small Guns +2 (46), Energy Weapons +2 (46), Lockpick +2 (46), Unarmed +1 (45), Speech +1 (47), Repair +2 (46), Explosives +2 (46), Barter +1 (48), Science +2 (46), Melee Weapons +2 (46), Medicine +2 (46), Big Guns +1 (46)
Intense Training (CH)
Level 18
Small Guns +2 (48), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +2 (47), Repair +2 (48), Explosives +2 (48), Science +2 (48), Melee Weapons +2 (48), Medicine +2 (48), Big Guns +2 (48)
Mysterious Stranger
Level 19
Small Guns +1 (49), Energy Weapons +2 (50), Lockpick +2 (50), Unarmed +2 (49), Speech +2 (49), Repair +1 (49), Explosives +2 (50), Barter +2 (50), Science +1 (49), Melee Weapons +1 (49), Medicine +2 (50), Big Guns +2 (50)
Animal Friend
Level 20
Small Guns +1 (50), Unarmed +1 (50), Speech +2 (51), Repair +1 (50), Science +14 (63), Melee Weapons +1 (50)
Grim Reaper's Sprint
Level 21
Small Guns +1 (51), Energy Weapons +1 (51), Lockpick +1 (51), Unarmed +4 (54), Repair +1 (51), Explosives +1 (51), Barter +1 (51), Science +7 (70), Melee Weapons +1 (51), Medicine +1 (51), Big Guns +1 (51)
Animal Friend
Level 22
Small Guns +9 (60), Speech +3 (54), Repair +3 (54), Melee Weapons +3 (54), Medicine +2 (53)
Puppies!
Level 23
Energy Weapons +3 (54), Lockpick +3 (54), Explosives +9 (60), Barter +2 (53), Medicine +1 (54), Big Guns +2 (53)
Toughness
Level 24
Energy Weapons +6 (60), Unarmed +14 (68)
Concentrated Fire
Level 25
Lockpick +2 (56), Unarmed +2 (70), Speech +2 (56), Repair +2 (56), Barter +4 (57), Melee Weapons +2 (56), Medicine +2 (56), Big Guns +4 (57)
Paralyzing Palm
Level 26
Lockpick +3 (59), Speech +3 (59), Repair +3 (59), Barter +3 (60), Melee Weapons +3 (59), Medicine +3 (59), Big Guns +2 (59)
Intense Training (AG)
Level 27
Energy Weapons +2 (62), Lockpick +3 (62), Speech +2 (61), Repair +2 (61), Explosives +2 (62), Barter +2 (62), Melee Weapons +2 (61), Medicine +2 (61), Big Guns +3 (62)
Nerves of Steel
Level 28
Small Guns +1 (63), Energy Weapons +2 (74), Lockpick +2 (64), Speech +2 (63), Repair +2 (63), Explosives +2 (64), Barter +2 (64), Melee Weapons +2 (63), Medicine +3 (64), Big Guns +2 (64)
Cyborg
Level 29
Small Guns +2 (65), Lockpick +2 (66), Speech +2 (65), Repair +3 (66), Explosives +2 (66), Barter +2 (66), Melee Weapons +3 (66), Medicine +2 (66), Big Guns +2 (66)
Party Boy/Girl
Level 30
Small Guns +3 (74), Lockpick +2 (78), Speech +3 (76), Repair +2 (70), Explosives +2 (78), Barter +2 (76), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +2 (78)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Would you like to comment? Sign up for new account, or sign in if you are already a member.