Strength
10
 
Perception
1
 
Endurance
9
 
Charisma
2
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
9
 
Big Guns
38
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
15
 
Medicine
35
 
Melee Weapons
40
 
Repair
25
 
Science
25
 
Small Guns
15
 
Sneak
15
 
Speech
9
 
Unarmed
50
 
Intense Training
Level 1
ST 9 PE 1 EN 9 CH 2 IN 9 AG 5 LK 5
Big Guns, Melee Weapons, and Unarmed
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Lockpick +8 (15), Unarmed +12 (50)
Intense Training (LK)
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