Strength
3
 
Perception
8
 
Endurance
4
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
8
 
Big Guns
14
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
37
 
Medicine
24
 
Melee Weapons
12
 
Repair
39
 
Science
24
 
Small Guns
22
 
Sneak
22
 
Speech
8
 
Unarmed
14
 
Level 1
ST 3 PE 8 EN 4 CH 1 IN 9 AG 8 LK 7
Lockpick, Energy Weapons, and Repair
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