Strength
4
 
Perception
1
 
Endurance
4
 
Charisma
10
 
Intelligence
6
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.0
 
Skill Points
16
 
Barter
27
 
Big Guns
15
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
34
 
Melee Weapons
15
 
Repair
19
 
Science
19
 
Small Guns
17
 
Sneak
17
 
Speech
42
 
Unarmed
15
 
Level 1
ST 4 PE 1 EN 4 CH 10 IN 6 AG 5 LK 10
Medicine, Lockpick, and Speech
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