Level 1
ST 5 PE 5 EN 5 CH 5 IN 7 AG 7 LK 6
Small Guns, Explosives, and Repair
Bobblehead (Medicine)
Level 2
Lockpick +10 (25), Speech +2 (17), Barter +5 (20)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Sneak +6 (25), Small Guns +1 (35), Lockpick +4 (29), Melee Weapons +8 (25)
Intense Training (IN)
Level 4
Small Guns +10 (45), Speech +5 (22), Barter +5 (25)
Educated
Bobblehead (Charisma)
Level 5
Small Guns +5 (50), Lockpick +4 (33), Speech +6 (30), Explosives +5 (35), Barter +3 (30)
Comprehension
Level 6
Small Guns +5 (55), Lockpick +7 (40), Repair +6 (46), Explosives +5 (40)
Toughness
Level 7
Sneak +5 (30), Small Guns +5 (60), Lockpick +5 (45), Repair +4 (50), Medicine +4 (39)
Gunslinger
Level 8
Sneak +5 (35), Small Guns +5 (65), Repair +5 (55), Explosives +2 (42), Medicine +6 (45)
Commando
Level 9
Sneak +5 (40), Small Guns +5 (70), Repair +5 (60), Explosives +8 (50)
Strong Back
Level 10
Sneak +5 (45), Small Guns +5 (75), Lockpick +8 (53), Medicine +5 (50)
Finesse
Bobblehead (Luck)
Level 11
Energy Weapons +9 (25), Lockpick +5 (59), Explosives +9 (60)
Mysterious Stranger
Level 12
Sneak +4 (50), Small Guns +4 (80), Energy Weapons +1 (26), Lockpick +1 (60), Repair +4 (65), Medicine +9 (60)
Fast Metabolism
Bobblehead (Perception)
Ant Sight
Level 13
Small Guns +5 (85), Lockpick +6 (70), Repair +1 (66), Explosives +6 (70), Medicine +5 (65)
Sniper
Level 14
Small Guns +5 (90), Energy Weapons +10 (40), Repair +4 (70), Explosives +4 (74)
Silent Running
Level 15
Energy Weapons +10 (50), Explosives +6 (80), Melee Weapons +2 (28), Medicine +5 (70)
Chemist
Level 16
Sneak +1 (61), Energy Weapons +10 (60), Lockpick +10 (80), Melee Weapons +2 (30)
Action Boy/Girl
Level 17
Sneak +9 (70), Explosives +10 (90), Big Guns +4 (20)
Better Criticals
Level 18
Sneak +10 (80), Energy Weapons +13 (73)
Concentrated Fire
Level 19
Sneak +1 (81), Energy Weapons +17 (90), Medicine +5 (75)
Chem Resistant
Level 20
Sneak +9 (90), Lockpick +10 (90), Medicine +4 (79)
Grim Reaper's Sprint