Level 1
ST 6 PE 6 EN 6 CH 4 IN 6 AG 6 LK 6
Big Guns, Barter, and Speech
Level 2
Small Guns +12 (34), Speech +2 (30), Barter +2 (30)
Gun Nut
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 3
Sneak +3 (20), Small Guns +1 (40), Energy Weapons +3 (20), Unarmed +3 (20), Repair +1 (30), Explosives +1 (18), Science +1 (20), Melee Weapons +3 (20), Medicine +1 (30)
Gun Nut
Level 4
Lockpick +2 (19), Explosives +2 (20), Big Guns +13 (45)
Educated
Level 5
Small Guns +5 (50), Lockpick +1 (20), Unarmed +5 (25), Repair +5 (40), Melee Weapons +4 (24)
Gun Nut
Level 6
Energy Weapons +5 (25), Unarmed +5 (30), Explosives +4 (24), Melee Weapons +6 (30)
Thief
Level 7
Energy Weapons +5 (30), Lockpick +2 (32), Explosives +6 (30), Science +7 (27)
Thief
Level 8
Energy Weapons +5 (35), Lockpick +3 (35), Unarmed +4 (34), Barter +5 (35), Science +3 (30)
Size Matters
Level 9
Energy Weapons +5 (40), Explosives +10 (40), Barter +5 (40)
Size Matters
Level 10
Energy Weapons +5 (45), Lockpick +5 (40), Explosives +5 (45), Barter +5 (45)
Size Matters
Level 11
Sneak +10 (45), Speech +10 (40)
Thief
Level 12
Melee Weapons +10 (40), Medicine +10 (45)
Daddy's Boy/Girl
Level 13
Repair +5 (45), Science +10 (50), Melee Weapons +5 (45)
Daddy's Boy/Girl
Level 14
Unarmed +11 (45), Speech +5 (45), Science +4 (59)
Daddy's Boy/Girl
Level 15
Lockpick +5 (50), Repair +5 (50), Barter +4 (54), Science +1 (60), Melee Weapons +5 (50)
Scoundrel
Level 16
Energy Weapons +5 (50), Repair +4 (54), Explosives +5 (50), Barter +6 (65)
Scoundrel
Level 17
Sneak +10 (55), Unarmed +10 (55)
Scoundrel
Level 18
Energy Weapons +5 (55), Lockpick +5 (55), Explosives +5 (55), Melee Weapons +5 (55)
Silent Running
Level 19
Unarmed +4 (59), Repair +6 (60), Melee Weapons +5 (60), Medicine +5 (60)
Cyborg
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 20
Lockpick +5 (70), Unarmed +1 (70), Explosives +5 (70), Medicine +9 (84)
Tag! (Medicine)
Level 21
Repair +2 (72), Science +10 (80), Medicine +8 (92)
Grim Reaper's Sprint
Level 22
Repair +8 (80), Science +12 (92)
Concentrated Fire
Level 23
Small Guns +8 (68), Repair +12 (92)
Finesse
Level 24
Small Guns +7 (75), Unarmed +5 (75), Explosives +5 (75), Melee Weapons +3 (73)
Better Criticals
Level 25
Lockpick +5 (75), Speech +5 (75), Barter +8 (88), Melee Weapons +2 (75)
Sniper
Level 26
Energy Weapons +1 (76), Speech +13 (88), Repair +2 (94), Science +2 (94), Medicine +2 (94)
Bloody Mess
Level 27
Sneak +17 (92), Small Guns +3 (78)
Warmonger
Level 28
Small Guns +14 (92), Unarmed +6 (81)
Demolition Expert
Level 29
Energy Weapons +4 (80), Lockpick +5 (80), Unarmed +1 (82), Explosives +5 (80), Melee Weapons +5 (80)
Ninja
Level 30
Energy Weapons +10 (98), Explosives +10 (98)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)