Strength
3
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
1.5
 
Skill Points
15
 
Barter
16
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
35
 
Medicine
16
 
Melee Weapons
12
 
Repair
41
 
Science
16
 
Small Guns
50
 
Sneak
22
 
Speech
16
 
Unarmed
16
 
Gun Nut
Level 1
ST 3 PE 6 EN 5 CH 5 IN 5 AG 8 LK 8
Small Guns, Repair, and Lockpick
Level 2
Small Guns +8 (50), Lockpick +2 (35), Repair +5 (41)
Gun Nut
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