Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
97
 
Big Guns
97
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
87
 
Melee Weapons
92
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
97
 
Unarmed
90
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Bloody Mess
Commando
Comprehension
Computer Whiz
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Infiltrator
Lawbringer
Light Step
Nerves of Steel
Puppies!
Robotics Expert
Scoundrel (2)
Silent Running
Sniper
Strong Back
Tag!
Thief
Toughness
Level 1
ST 5 PE 7 EN 5 CH 5 IN 9 AG 8 LK 1
Small Guns, Sneak, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +1 (35), Small Guns +1 (40), Lockpick +3 (35), Speech +2 (15), Repair +4 (30), Science +4 (25), Medicine +4 (35)
Gun Nut
Bobblehead (Intelligence)
Level 3
Speech +5 (20), Repair +3 (35), Explosives +3 (20), Barter +2 (15), Science +7 (34)
Thief
Level 4
Speech +6 (26), Repair +5 (40), Science +6 (40), Medicine +3 (40)
Educated
Level 5
Small Guns +6 (46), Energy Weapons +3 (20), Lockpick +5 (45), Speech +4 (30), Science +5 (45)
Comprehension
Level 6
Sneak +10 (50), Small Guns +4 (55), Lockpick +5 (50), Science +4 (49)
Gun Nut
Ant Sight
Level 7
Sneak +5 (55), Energy Weapons +3 (25), Lockpick +3 (55), Repair +5 (50), Explosives +3 (25), Science +1 (50), Medicine +3 (43)
Bloody Mess
Level 8
Small Guns +1 (56), Lockpick +5 (60), Explosives +5 (30), Science +10 (60), Medicine +2 (45)
Commando
Level 9
Sneak +5 (60), Small Guns +5 (61), Lockpick +1 (61), Unarmed +2 (15), Science +1 (61), Melee Weapons +2 (15), Medicine +5 (50), Big Guns +2 (15)
Strong Back
Level 10
Small Guns +4 (65), Energy Weapons +6 (31), Lockpick +4 (65), Repair +5 (55), Science +4 (65)
Scoundrel
Level 11
Small Guns +5 (70), Energy Weapons +4 (35), Lockpick +5 (70), Explosives +4 (34), Science +5 (70)
Scoundrel
Level 12
Energy Weapons +6 (41), Repair +5 (60), Explosives +7 (41), Barter +5 (30)
Silent Running
Level 13
Energy Weapons +4 (45), Unarmed +5 (20), Explosives +4 (45), Melee Weapons +5 (20), Big Guns +5 (20)
Sniper
Level 14
Energy Weapons +5 (50), Explosives +5 (50), Barter +8 (38), Big Guns +5 (25)
Lawbringer
Level 15
Energy Weapons +5 (55), Explosives +5 (55), Barter +3 (41), Medicine +10 (60)
Light Step
Level 16
Energy Weapons +5 (60), Speech +5 (45), Barter +4 (45), Melee Weapons +4 (24), Big Guns +5 (30)
Action Boy/Girl
Level 17
Unarmed +6 (26), Speech +5 (50), Barter +5 (50), Melee Weapons +2 (26), Big Guns +5 (35)
Tag! (Energy Weapons)
Level 18
Small Guns +5 (75), Unarmed +9 (35), Melee Weapons +9 (35)
Concentrated Fire (Energy Weapons)
Level 19
Sneak +5 (75), Unarmed +1 (36), Speech +5 (55), Repair +5 (65), Barter +5 (55), Melee Weapons +1 (36), Big Guns +1 (36)
Computer Whiz (Energy Weapons)
Level 20
Repair +5 (70), Explosives +5 (60), Melee Weapons +4 (40), Medicine +5 (65), Big Guns +4 (40)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Unarmed +4 (40), Speech +2 (57), Barter +2 (57), Melee Weapons +5 (45), Medicine +5 (70), Big Guns +5 (45)
Infiltrator (Energy Weapons)
Level 22
Unarmed +7 (47), Speech +3 (60), Barter +3 (60), Melee Weapons +5 (50), Big Guns +5 (50)
Cyborg (Energy Weapons)
Level 23
Small Guns +5 (80), Lockpick +5 (75), Unarmed +3 (50), Repair +5 (75), Science +5 (75)
Puppies! (Energy Weapons)
Level 24
Unarmed +1 (51), Repair +5 (80), Explosives +10 (70), Melee Weapons +1 (51), Medicine +5 (75), Big Guns +1 (51)
Robotics Expert (Energy Weapons)
Level 25
Unarmed +4 (55), Speech +3 (63), Explosives +5 (75), Barter +3 (63), Melee Weapons +4 (55), Big Guns +4 (55)
Gunslinger (Energy Weapons)
Level 26
Sneak +5 (80), Lockpick +5 (80), Speech +2 (65), Barter +2 (65), Science +5 (80), Big Guns +4 (59)
Nerves of Steel (Energy Weapons)
Level 27
Small Guns +5 (85), Repair +5 (85), Explosives +2 (77), Medicine +5 (80), Big Guns +6 (65)
Finesse (Energy Weapons)
Level 28
Speech +5 (70), Explosives +3 (80), Barter +5 (70), Melee Weapons +5 (60), Big Guns +5 (70)
Toughness (Energy Weapons)
Level 29
Lockpick +5 (85), Unarmed +5 (60), Explosives +5 (85), Science +5 (85), Big Guns +3 (73)
Adamantium Skeleton (Energy Weapons)
Level 30
Unarmed +6 (78), Speech +3 (85), Repair +1 (90), Barter +3 (85), Science +1 (90), Melee Weapons +8 (80), Medicine +1 (85)
Almost Perfect (Energy Weapons)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (87)
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