Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Cyborg
Dream Crusher
Educated
Fast Metabolism
Finesse
Ghoul Ecology
Gun Nut (3)
Hematophage
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Resistance
Silent Running
Size Matters (3)
Strong Back
Superior Defender
Tag!
Thief (3)
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Sneak, Small Guns, and Medicine
Level 2
Sneak +20 (50)
Lady Killer/Black Widow
Level 3
Small Guns +20 (50)
Thief
Level 4
Lockpick +20 (40)
Educated
Level 5
Lockpick +15 (60), Science +8 (33)
Thief
Level 6
Repair +6 (31), Science +17 (50)
Toughness
Level 7
Repair +19 (50), Medicine +4 (44)
Thief
Level 8
Explosives +17 (32), Medicine +6 (50)
Strong Back
Level 9
Explosives +18 (50), Big Guns +5 (35)
Size Matters
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Covert Ops
Auto Expert
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Superior Defender
Wired Reflexes
Xenotech Expert
Dream Crusher
Barkskin
Booster Shot
Ghoul Ecology
Level 10
Small Guns +2 (65), Lockpick +2 (80), Repair +5 (65), Science +2 (65), Medicine +7 (67), Big Guns +5 (50)
Finesse
Level 11
Barter +20 (45), Medicine +3 (70)
Size Matters
Level 12
Speech +8 (33), Barter +15 (60)
Intense Training (AG)
Level 13
Sneak +5 (92), Small Guns +10 (77), Speech +8 (41)
Silent Running
Level 14
Repair +20 (85), Medicine +3 (73)
Cyborg
Level 15
Science +1 (66), Medicine +12 (85), Big Guns +10 (90)
Size Matters
Level 16
Speech +4 (45), Science +19 (85)
Action Boy/Girl
Level 17
Speech +23 (68)
Tag! (Energy Weapons)
Level 18
Unarmed +23 (48)
Fast Metabolism
Level 19
Unarmed +23 (71)
Paralyzing Palm
Level 20
Melee Weapons +23 (48)
Iron Fist
Level 21
Melee Weapons +23 (71)
Iron Fist
Level 22
Energy Weapons +12 (62), Speech +2 (70), Melee Weapons +9 (80)
Ninja
Level 23
Energy Weapons +23 (85)
Iron Fist
Level 24
Energy Weapons +4 (89), Unarmed +19 (90)
Rad Resistance
Level 25
Energy Weapons +1 (90), Lockpick +12 (92), Melee Weapons +10 (90)
Gun Nut
Level 26
Explosives +8 (68), Barter +15 (75)
Gun Nut
Level 27
Speech +1 (71), Explosives +22 (90)
Warmonger
Level 28
Speech +19 (90), Barter +4 (79)
Gun Nut
Level 29
Barter +11 (90), Medicine +12 (97)
Pyromaniac
Level 30
Small Guns +5 (100), Science +15 (100), Medicine +3 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Ant Might
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