Level 1
ST 8 PE 5 EN 6 CH 5 IN 8 AG 4 LK 4
Repair, Science, and Melee Weapons
Bobblehead (Medicine)
Level 2
Sneak +3 (15), Repair +5 (40), Science +5 (40), Melee Weapons +5 (45)
Little Leaguer
Bobblehead (Strength)
Level 3
Sneak +5 (20), Repair +5 (45), Science +5 (45), Melee Weapons +3 (55)
Little Leaguer
Bobblehead (Intelligence)
Level 4
Sneak +5 (25), Lockpick +3 (17), Repair +3 (50), Science +3 (50), Melee Weapons +5 (60)
Educated
Level 5
Sneak +4 (29), Lockpick +3 (20), Repair +5 (55), Science +5 (55), Melee Weapons +5 (70)
Little Leaguer
Level 6
Sneak +1 (30), Lockpick +5 (25), Repair +5 (60), Explosives +1 (30), Science +5 (60), Melee Weapons +5 (75)
Toughness
Level 7
Sneak +5 (35), Speech +2 (16), Repair +5 (65), Science +5 (65), Melee Weapons +5 (80)
Comprehension
Level 8
Sneak +5 (40), Speech +2 (18), Repair +5 (70), Science +5 (70), Melee Weapons +5 (85)
Strong Back
Level 9
Sneak +5 (45), Speech +2 (20), Repair +5 (75), Science +5 (75), Melee Weapons +5 (90)
Intense Training (EN)
Level 10
Sneak +5 (50), Speech +5 (25), Repair +5 (80), Science +5 (80), Medicine +2 (34)
Finesse
Level 11
Sneak +5 (55), Speech +5 (30), Repair +5 (85), Barter +1 (15), Science +5 (85), Medicine +1 (35)
Child at Heart
Level 12
Sneak +5 (60), Speech +5 (35), Repair +5 (90), Barter +2 (17), Science +5 (90)
Life Giver
Level 13
Sneak +5 (65), Speech +5 (40), Barter +7 (24), Medicine +5 (40)
Intense Training (EN)
Level 14
Sneak +5 (70), Speech +5 (45), Explosives +5 (35), Barter +2 (26), Medicine +5 (45)
Lawbringer
Level 15
Sneak +5 (75), Speech +5 (50), Explosives +3 (38), Barter +4 (30), Medicine +5 (50)
Adamantium Skeleton
Level 16
Sneak +5 (80), Explosives +2 (40), Barter +5 (35), Medicine +10 (75)
Tag! (Medicine)
Level 17
Sneak +5 (85), Speech +5 (55), Explosives +2 (42), Barter +5 (40), Medicine +5 (80)
Cyborg (Medicine)
Level 18
Sneak +5 (92), Speech +5 (60), Explosives +2 (44), Barter +5 (45), Medicine +5 (85)
Intense Training (AG)
Level 19
Lockpick +1 (26), Speech +5 (65), Explosives +6 (50), Barter +5 (50), Medicine +5 (90)
Intense Training (AG)
Level 20
Lockpick +4 (30), Speech +5 (70), Explosives +5 (55), Barter +3 (53), Medicine +5 (95)
Ninja (Medicine)
Level 21
Lockpick +5 (35), Speech +5 (75), Explosives +5 (60), Barter +2 (55), Medicine +5 (100)
Grim Reaper's Sprint (Medicine)
Level 22
Small Guns +2 (18), Lockpick +5 (40), Speech +5 (80), Explosives +5 (65), Barter +5 (60)
Action Boy/Girl (Medicine)
Level 23
Lockpick +7 (47), Speech +5 (85), Explosives +5 (70), Barter +5 (65)
Puppies! (Medicine)
Level 24
Lockpick +8 (56), Speech +5 (91), Explosives +5 (76), Barter +4 (70)
No Weaknesses (Medicine)
Level 25
Lockpick +8 (64), Explosives +4 (80), Barter +10 (80)
Solar Powered (Medicine)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Hematophage
Power Armor Training
Rad Regeneration
Barkskin
Wired Reflexes
Level 26
Energy Weapons +1 (40), Lockpick +7 (85), Explosives +6 (100), Barter +8 (100)
Nerves of Steel (Medicine)
Level 27
Lockpick +15 (100), Big Guns +7 (40)
Better Criticals (Medicine)
Level 28
Small Guns +11 (42), Unarmed +9 (42), Big Guns +2 (42)
Rad Absorption (Medicine)
Level 29
Small Guns +5 (47), Energy Weapons +7 (47), Unarmed +5 (47), Big Guns +5 (47)
Rad Tolerance (Medicine)
Level 30
Small Guns +5 (58), Energy Weapons +5 (58), Unarmed +6 (55), Big Guns +6 (55)
Almost Perfect (Medicine)