Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
20
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
21
 
Lockpick
65
 
Medicine
50
 
Melee Weapons
15
 
Repair
75
 
Science
23
 
Small Guns
95
 
Sneak
44
 
Speech
55
 
Unarmed
15
 
Ant Sight
Commando
Comprehension
Educated
Finesse
Gun Nut
Strong Back
Thief (2)
Toughness
Level 1
ST 4 PE 6 EN 5 CH 4 IN 8 AG 7 LK 6
Small Guns, Speech, and Repair
Level 2
Small Guns +11 (50), Repair +4 (45), Medicine +3 (24)
Gun Nut
Level 3
Sneak +1 (25), Lockpick +3 (25), Speech +1 (29), Repair +5 (50), Barter +2 (15), Medicine +6 (30)
Thief
Level 4
Small Guns +5 (55), Lockpick +5 (30), Speech +1 (30), Repair +5 (55), Barter +2 (17)
Educated
Level 5
Small Guns +5 (60), Lockpick +5 (35), Speech +5 (35), Repair +5 (60), Barter +1 (18)
Comprehension
Bobblehead (Strength)
Ant Sight
Big Book of Science => Science +2 (23)
Chinese Army: Special Ops Training Manual => Sneak +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (32)
Duck and Cover! => Explosives +2 (21)
Guns and Bullets => Small Guns +2 (62)
Lying, Congressional Style => Speech +2 (37)
Paradise Lost => Speech +2 (39)
Tumblers Today => Lockpick +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (20)
Level 6
Sneak +3 (30), Small Guns +3 (65), Lockpick +6 (45), Speech +1 (40), Repair +5 (65), Medicine +3 (35)
Toughness
Level 7
Small Guns +10 (75), Lockpick +5 (55), Speech +5 (45), Repair +1 (66)
Thief
Level 8
Small Guns +5 (80), Lockpick +2 (57), Speech +5 (50), Repair +4 (70), Medicine +5 (40)
Strong Back
Level 9
Small Guns +5 (85), Lockpick +3 (60), Speech +5 (55), Repair +5 (75), Medicine +3 (43)
Commando
Bobblehead (Small Guns)
Level 10
Sneak +9 (44), Lockpick +5 (65), Medicine +7 (50)
Finesse
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