Strength
4
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
18
 
Big Guns
21
 
Energy Weapons
35
 
Explosives
17
 
Lockpick
17
 
Medicine
40
 
Melee Weapons
13
 
Repair
40
 
Science
21
 
Small Guns
25
 
Sneak
19
 
Speech
15
 
Unarmed
21
 
Swift Learner (2)
Level 1
ST 4 PE 6 EN 8 CH 1 IN 8 AG 7 LK 6
Energy Weapons, Medicine, and Repair
Level 2
Small Guns +6 (25), Energy Weapons +3 (35), Barter +5 (12), Medicine +4 (40)
Swift Learner
Level 3
Speech +8 (15), Repair +4 (40), Barter +6 (18)
Swift Learner
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