Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
84
 
Sneak
100
 
Speech
100
 
Unarmed
42
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chemist
Commando
Comprehension
Covert Ops
Cyborg
Deep Sleep
Demolition Expert
Educated
Entomologist
Explorer
Fast Metabolism
Finesse
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Intense Training
Life Giver
Light Step
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Rad Resistance
Robotics Expert
Scrounger
Size Matters
Strong Back
Superior Defender
Swift Learner
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 7 CH 1 IN 9 AG 6 LK 7
Barter, Big Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +4 (35), Speech +2 (10), Repair +1 (25), Explosives +9 (25), Barter +2 (25), Science +1 (25)
Swift Learner
Bobblehead (Intelligence)
Level 3
Sneak +2 (20), Energy Weapons +2 (20), Lockpick +3 (40), Repair +3 (30), Explosives +3 (30), Barter +1 (26), Science +3 (30), Big Guns +3 (38)
Intense Training (PE)
Ant Might
Grognak the Barbarian => Melee Weapons +1 (19)
Level 4
Barter +4 (30), Science +10 (40), Medicine +4 (40), Big Guns +2 (40)
Educated
Covert Ops
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Lockpick)
Level 5
Lockpick +2 (55), Speech +3 (23), Repair +5 (45), Barter +3 (43), Science +2 (55), Medicine +3 (43), Big Guns +5 (55)
Comprehension
Level 6
Speech +2 (25), Explosives +5 (45), Barter +3 (46), Melee Weapons +1 (30), Medicine +7 (50), Big Guns +5 (60)
Entomologist
Power Armor Training
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Duck and Cover! => Explosives +2 (47)
Duck and Cover! => Explosives +2 (49)
Level 7
Repair +5 (50), Explosives +1 (50), Barter +4 (50), Science +3 (64), Big Guns +10 (70)
Bloody Mess
Level 8
Lockpick +7 (62), Speech +5 (30), Barter +5 (55), Science +1 (65), Medicine +5 (55)
Demolition Expert
Barkskin
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Tumblers Today => Lockpick +2 (64)
Level 9
Lockpick +6 (70), Speech +3 (33), Barter +3 (60), Science +5 (70), Big Guns +6 (80)
Toughness
Punga Power!
Level 10
Energy Weapons +3 (33), Repair +5 (55), Explosives +5 (55), Melee Weapons +5 (35), Medicine +5 (60)
Fortune Finder
Pugilism Illustrated => Unarmed +2 (32)
Guns and Bullets => Small Guns +2 (33)
Lying, Congressional Style => Speech +2 (35)
Dean's Electronics => Repair +2 (57)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Level 11
Energy Weapons +3 (36), Speech +5 (40), Repair +3 (60), Explosives +2 (57), Barter +5 (65), Medicine +5 (65)
Commando
Ghoul Ecology
Duck and Cover! => Explosives +2 (59)
Grognak the Barbarian => Melee Weapons +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (69)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Paradise Lost => Speech +2 (42)
Level 12
Sneak +1 (35), Energy Weapons +4 (40), Lockpick +4 (74), Speech +3 (45), Explosives +1 (60), Barter +5 (70), Melee Weapons +2 (39), Medicine +3 (72)
Size Matters
Dean's Electronics => Repair +2 (62)
Nikola Tesla and You => Energy Weapons +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
Level 13
Sneak +1 (38), Energy Weapons +3 (45), Repair +3 (65), Explosives +5 (65), Barter +5 (75), Melee Weapons +1 (40), Big Guns +5 (100)
Strong Back
Superior Defender
Level 14
Sneak +2 (40), Energy Weapons +3 (48), Lockpick +1 (75), Repair +5 (70), Explosives +5 (70), Barter +5 (80), Medicine +2 (74)
Scrounger
Tumblers Today => Lockpick +2 (77)
Rad Regeneration
Level 15
Energy Weapons +1 (49), Lockpick +3 (80), Repair +5 (75), Barter +5 (85), Science +3 (93), Medicine +6 (80)
Rad Resistance
Lying, Congressional Style => Speech +2 (47)
Lying, Congressional Style => Speech +2 (49)
Nikola Tesla and You => Energy Weapons +2 (51)
Nikola Tesla and You => Energy Weapons +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Duck and Cover! => Explosives +2 (72)
Level 16
Sneak +3 (45), Energy Weapons +2 (55), Lockpick +4 (84), Speech +1 (50), Explosives +3 (75), Barter +5 (90), Science +2 (95), Medicine +3 (85)
Finesse
Wired Reflexes
Grognak the Barbarian => Melee Weapons +2 (42)
Duck and Cover! => Explosives +2 (77)
Lying, Congressional Style => Speech +2 (52)
Nikola Tesla and You => Energy Weapons +2 (57)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Level 17
Energy Weapons +3 (60), Lockpick +7 (95), Speech +3 (55), Explosives +3 (80), Barter +2 (92), Science +2 (97), Melee Weapons +3 (45)
Fast Metabolism
D.C. Journal of Internal Medicine => Medicine +2 (87)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Level 18
Lockpick +5 (100), Speech +5 (60), Repair +7 (82), Barter +3 (95), Medicine +3 (90)
Life Giver
Level 19
Energy Weapons +5 (65), Repair +8 (90), Explosives +5 (85), Barter +5 (100)
Robotics Expert
Auto Expert
D.C. Journal of Internal Medicine => Medicine +2 (92)
Level 20
Energy Weapons +10 (75), Repair +5 (95), Explosives +5 (90), Medicine +3 (95)
Adamantium Skeleton
Pitt Fighter
Level 21
Energy Weapons +5 (80), Speech +5 (65), Repair +5 (100), Explosives +3 (93), Medicine +5 (100)
Chemist
Level 22
Sneak +5 (50), Energy Weapons +5 (95), Speech +5 (70), Explosives +3 (96), Melee Weapons +5 (50)
Cyborg
Level 23
Sneak +5 (55), Energy Weapons +5 (100), Speech +5 (75), Explosives +4 (100), Melee Weapons +4 (54)
Light Step
Level 24
Sneak +5 (60), Speech +8 (83), Melee Weapons +10 (64)
Action Boy/Girl
Booster Shot
Level 25
Sneak +3 (63), Speech +7 (90), Melee Weapons +13 (77)
Better Criticals
Xenotech Expert
Level 26
Sneak +5 (68), Speech +5 (95), Melee Weapons +13 (90)
Explorer
Level 27
Sneak +8 (76), Speech +5 (100), Melee Weapons +10 (100)
Grim Reaper's Sprint
Level 28
Sneak +23 (99)
Deep Sleep
Level 29
Sneak +1 (100), Small Guns +22 (55)
Warmonger
Level 30
Small Guns +20 (82), Unarmed +3 (40)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
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