Strength
7
 
Perception
6
 
Endurance
8
 
Charisma
3
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
11
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
27
 
Lockpick
52
 
Medicine
25
 
Melee Weapons
19
 
Repair
38
 
Science
50
 
Small Guns
36
 
Sneak
15
 
Speech
25
 
Unarmed
21
 
Comprehension
Educated
Intense Training (2)
Level 1
ST 5 PE 5 EN 8 CH 3 IN 9 AG 5 LK 5
Repair, Science, and Lockpick
Level 2
Lockpick +9 (39), Explosives +10 (25)
Intense Training (ST)
Level 3
Lockpick +11 (52), Science +8 (46)
Intense Training (PE)
Bobblehead (Strength)
Level 4
Speech +13 (24), Science +4 (50), Medicine +2 (25)
Educated
Level 5
Small Guns +21 (36), Speech +1 (25)
Comprehension
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