Strength
5
 
Perception
6
 
Endurance
10
 
Charisma
1
 
Intelligence
6
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
8
 
Big Guns
41
 
Energy Weapons
33
 
Explosives
33
 
Lockpick
18
 
Medicine
18
 
Melee Weapons
16
 
Repair
18
 
Science
18
 
Small Guns
16
 
Sneak
16
 
Speech
8
 
Unarmed
26
 
Level 1
ST 5 PE 6 EN 10 CH 1 IN 6 AG 5 LK 7
Big Guns, Explosives, and Energy Weapons
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