Level 1
ST 6 PE 3 EN 8 CH 1 IN 9 AG 6 LK 7
Big Guns, Lockpick, and Repair
Level 2
Lockpick +3 (30), Repair +1 (40), Explosives +3 (15), Barter +2 (10), Science +6 (30), Medicine +1 (25), Big Guns +3 (40)
Swift Learner
Bobblehead (Intelligence)
Power Armor Training
Level 3
Speech +5 (13), Repair +3 (45), Barter +6 (16), Science +3 (40), Medicine +3 (35)
Daddy's Boy/Girl
Covert Ops
Bobblehead (Medicine)
Level 4
Lockpick +7 (40), Speech +2 (15), Explosives +5 (20), Barter +4 (20), Science +2 (45)
Comprehension
Barkskin
Bobblehead (Big Guns)
Level 5
Explosives +10 (30), Barter +10 (30)
Entomologist
Ant Might
Level 6
Repair +5 (50), Explosives +5 (35), Barter +5 (35), Medicine +5 (50)
Toughness
Bobblehead (Repair)
Bobblehead (Explosives)
Bobblehead (Barter)
Superior Defender
Level 7
Lockpick +5 (45), Speech +5 (20), Barter +5 (50), Science +5 (50)
Fortune Finder
Level 8
Lockpick +5 (50), Science +5 (55), Medicine +5 (55), Big Guns +5 (70)
Size Matters
Auto Expert
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Level 9
Repair +5 (65), Barter +5 (55), Medicine +5 (60), Big Guns +5 (75)
Strong Back
Level 10
Repair +5 (70), Barter +5 (60), Science +5 (70), Big Guns +5 (80)
Finesse
Level 11
Lockpick +5 (65), Repair +5 (75), Explosives +5 (50), Barter +5 (65)
Bloody Mess
Level 12
Sneak +2 (30), Energy Weapons +3 (25), Lockpick +5 (70), Repair +5 (80), Barter +5 (70)
Robotics Expert
Level 13
Lockpick +5 (75), Speech +5 (35), Science +5 (75), Big Guns +5 (85)
Fast Metabolism
Level 14
Speech +5 (40), Barter +5 (75), Medicine +10 (70)
Adamantium Skeleton
Level 15
Lockpick +5 (80), Barter +5 (80), Science +5 (80), Big Guns +5 (90)
Chemist
Level 16
Speech +5 (45), Repair +5 (85), Explosives +5 (55), Barter +5 (85)
Cyborg
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Duck and Cover! => Explosives +2 (57)
Duck and Cover! => Explosives +2 (59)
Level 17
Lockpick +5 (85), Repair +5 (90), Explosives +1 (60), Barter +5 (90), Science +4 (90)
Chem Resistant
Level 18
Lockpick +4 (89), Speech +3 (48), Repair +2 (92), Barter +2 (92), Science +2 (92), Medicine +5 (75), Big Guns +2 (92)
Life Giver
Nikola Tesla and You => Energy Weapons +2 (37)
Lying, Congressional Style => Speech +2 (50)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tumblers Today => Lockpick +2 (91)
Lying, Congressional Style => Speech +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Duck and Cover! => Explosives +2 (62)
Guns and Bullets => Small Guns +2 (23)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
Nikola Tesla and You => Energy Weapons +2 (39)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Nikola Tesla and You => Energy Weapons +2 (41)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Paradise Lost => Speech +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (87)
Dean's Electronics => Repair +2 (100)
Pugilism Illustrated => Unarmed +2 (24)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Level 19
Energy Weapons +9 (50), Speech +4 (58), Explosives +4 (70), Medicine +3 (90)
Rad Resistance
Level 20
Energy Weapons +6 (56), Speech +4 (62), Explosives +6 (76), Medicine +4 (94)
Explorer
Level 21
Energy Weapons +4 (60), Speech +10 (72), Explosives +4 (80), Medicine +2 (96)
Action Boy/Girl
Level 22
Energy Weapons +10 (70), Speech +4 (76), Explosives +6 (86)
Quantum Chemist
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Lying, Congressional Style => Speech +2 (78)
Guns and Bullets => Small Guns +2 (25)
Lying, Congressional Style => Speech +2 (80)
Level 23
Energy Weapons +10 (80), Speech +5 (85), Explosives +5 (95)
Deep Sleep
Level 24
Energy Weapons +10 (90), Speech +5 (90), Explosives +5 (100)
Solar Powered
Level 25
Energy Weapons +10 (100), Speech +10 (100)
Here and Now
Level 26
Sneak +3 (35), Small Guns +17 (42)
Scrounger
Level 27
Sneak +2 (37), Small Guns +18 (60)
Warmonger
Level 28
Small Guns +20 (80)
Rad Absorption
Level 29
Small Guns +20 (100)
Concentrated Fire
Level 30
Sneak +17 (61), Unarmed +3 (30)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Small Guns)
Bobblehead (Unarmed)