Strength
3
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
13
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
23
 
Melee Weapons
11
 
Repair
23
 
Science
38
 
Small Guns
36
 
Sneak
21
 
Speech
13
 
Unarmed
17
 
Swift Learner
Level 1
ST 3 PE 7 EN 5 CH 4 IN 8 AG 7 LK 6
Science, Small Guns, and Lockpick
Level 2
Sneak +2 (21), Small Guns +2 (36), Energy Weapons +2 (21), Lockpick +2 (36), Unarmed +2 (17), Repair +2 (23), Explosives +2 (21), Science +2 (38), Medicine +2 (23)
Swift Learner
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