Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
19
 
Big Guns
19
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
40
 
Medicine
40
 
Melee Weapons
17
 
Repair
50
 
Science
28
 
Small Guns
37
 
Sneak
17
 
Speech
7
 
Unarmed
17
 
Daddy's Boy/Girl
Educated
Gun Nut
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Small Guns, Repair, and Lockpick
Level 2
Repair +7 (50), Barter +12 (19)
Gun Nut
Level 3
Energy Weapons +8 (25), Lockpick +1 (33), Explosives +8 (25), Big Guns +2 (19)
Daddy's Boy/Girl
Level 4
Lockpick +7 (40), Medicine +12 (40)
Educated
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