Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
57
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
39
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
36
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Better Criticals
Bloody Mess
Child at Heart
Commando
Concentrated Fire
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (4)
Lady Killer/Black Widow
Mysterious Stranger
Nerves of Steel
No Weaknesses
Puppies!
Silent Running
Size Matters
Sniper
Strong Back
Swift Learner
Toughness
Warmonger
Level 1
ST 5 PE 6 EN 5 CH 4 IN 9 AG 5 LK 6
Repair, Science, and Speech
Level 2
Small Guns +3 (18), Speech +12 (40), Repair +2 (40), Science +2 (40)
Swift Learner
Level 3
Small Guns +2 (20), Energy Weapons +2 (19), Explosives +8 (25), Barter +7 (20)
Lady Killer/Black Widow
Level 4
Small Guns +5 (25), Repair +4 (44), Science +10 (50)
Educated
Level 5
Small Guns +5 (30), Energy Weapons +1 (20), Speech +10 (50), Repair +6 (50)
Child at Heart
Bobblehead (Intelligence)
Level 6
Small Guns +10 (40), Lockpick +8 (25), Speech +5 (55)
Toughness
Level 7
Small Guns +3 (43), Speech +10 (65), Barter +10 (30)
Bloody Mess
Level 8
Small Guns +7 (50), Speech +5 (70), Repair +1 (53), Barter +10 (40)
Strong Back
Level 9
Speech +6 (76), Repair +7 (60), Barter +10 (50)
Gunslinger
Level 10
Speech +14 (90), Barter +9 (59)
Finesse
Level 11
Lockpick +2 (27), Repair +10 (70), Barter +11 (70)
Mysterious Stranger
Level 12
Lockpick +23 (50)
Fast Metabolism
Level 13
Barter +20 (90), Science +3 (55)
Intense Training (ST)
Lying, Congressional Style => Speech +1 (91)
Bobblehead (Speech)
Level 14
Repair +3 (73), Science +20 (75)
Adamantium Skeleton
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Strength)
Bobblehead (Science)
Bobblehead (Charisma)
Level 15
Lockpick +3 (54), Repair +6 (80), Science +14 (100)
Sniper
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Perception)
Bobblehead (Endurance)
Level 16
Energy Weapons +4 (37), Lockpick +9 (75), Repair +10 (100)
Better Criticals
Bobblehead (Sneak)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Level 17
Energy Weapons +3 (40), Lockpick +20 (95)
Action Boy/Girl
Level 18
Energy Weapons +18 (58), Lockpick +5 (100)
Size Matters
Level 19
Sneak +2 (30), Small Guns +2 (65), Energy Weapons +12 (70), Medicine +7 (43)
Concentrated Fire
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Level 20
Sneak +6 (36), Energy Weapons +10 (80), Medicine +7 (50)
Grim Reaper's Sprint
Level 21
Sneak +14 (52), Medicine +9 (59)
Intense Training (AG)
Level 22
Sneak +8 (70), Small Guns +3 (70), Energy Weapons +11 (91), Medicine +1 (60)
Silent Running
Level 23
Sneak +11 (81), Energy Weapons +9 (100), Medicine +3 (63)
Puppies!
Level 24
Sneak +16 (97), Medicine +7 (70)
Intense Training (LK)
Level 25
Sneak +3 (100), Medicine +20 (90)
No Weaknesses
Level 26
Small Guns +13 (83), Medicine +10 (100)
Nerves of Steel
Level 27
Small Guns +17 (100), Big Guns +6 (49)
Warmonger
Level 28
Big Guns +23 (73)
Intense Training (LK)
Level 29
Big Guns +23 (96)
Commando
Level 30
Unarmed +1 (36), Explosives +14 (57), Melee Weapons +4 (39), Big Guns +4 (100)
Almost Perfect
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