Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
30
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
45
 
Medicine
26
 
Melee Weapons
20
 
Repair
50
 
Science
26
 
Small Guns
70
 
Sneak
40
 
Speech
50
 
Unarmed
15
 
Ant Might
Child at Heart
Comprehension
Educated
Gun Nut (3)
Level 1
ST 6 PE 6 EN 5 CH 6 IN 7 AG 5 LK 5
Lockpick, Small Guns, and Speech
Level 2
Sneak +5 (20), Speech +3 (35), Repair +1 (25), Explosives +3 (20), Barter +3 (20), Science +1 (20), Medicine +1 (20)
Gun Nut
Ant Might
Bobblehead (Sneak)
Level 3
Sneak +2 (32), Small Guns +10 (50), Repair +5 (35)
Gun Nut
Bobblehead (Intelligence)
Dean's Electronics => Repair +1 (38)
Duck and Cover! => Explosives +1 (21)
Level 4
Sneak +3 (35), Small Guns +10 (60), Barter +5 (25)
Educated
Level 5
Lockpick +2 (34), Speech +5 (40), Repair +2 (45), Barter +5 (30), Science +3 (25), Melee Weapons +1 (20), Medicine +3 (25)
Gun Nut
Level 6
Sneak +5 (40), Small Guns +5 (70), Lockpick +6 (40), Repair +5 (50)
Comprehension
Level 7
Lockpick +5 (45), Speech +10 (50), Explosives +4 (25), Science +1 (26), Medicine +1 (26)
Child at Heart
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