Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Bloody Mess
Child at Heart
Commando
Concentrated Fire
Cyborg
Demolition Expert
Educated
Finesse
Fortune Finder
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Intense Training (3)
Lady Killer/Black Widow
Lawbringer
Mysterious Stranger
Nerves of Steel
Rad Resistance
Robotics Expert
Silent Running
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Small Guns, Sneak, and Lockpick
Wired Reflexes
Level 2
Energy Weapons +5 (20), Explosives +5 (20), Barter +5 (20), Big Guns +5 (20)
Lady Killer/Black Widow
Level 3
Unarmed +10 (25), Speech +5 (20), Melee Weapons +5 (20)
Gun Nut
Level 4
Lockpick +5 (35), Speech +5 (25), Explosives +5 (25), Melee Weapons +5 (25)
Educated
Level 5
Energy Weapons +5 (25), Unarmed +5 (30), Speech +3 (28), Barter +5 (25), Big Guns +5 (25)
Child at Heart
Level 6
Energy Weapons +1 (26), Speech +2 (30), Explosives +5 (30), Science +5 (30), Melee Weapons +5 (30), Medicine +5 (30)
Bloody Mess
Level 7
Energy Weapons +4 (30), Unarmed +5 (35), Speech +4 (34), Barter +5 (30), Big Guns +5 (30)
Gunslinger
Level 8
Sneak +5 (35), Speech +1 (35), Repair +5 (35), Science +5 (35), Melee Weapons +5 (35), Medicine +2 (32)
Strong Back
Level 9
Energy Weapons +5 (35), Explosives +5 (35), Barter +5 (35), Medicine +3 (35), Big Guns +5 (35)
Toughness
Level 10
Sneak +5 (40), Small Guns +5 (40), Unarmed +5 (40), Speech +5 (40), Science +3 (38)
Intense Training (LK)
Level 11
Lockpick +5 (40), Repair +5 (40), Explosives +1 (36), Science +2 (40), Melee Weapons +5 (40), Medicine +5 (40)
Mysterious Stranger
Level 12
Energy Weapons +5 (40), Unarmed +4 (44), Explosives +4 (40), Barter +5 (40), Big Guns +5 (40)
Finesse
Level 13
Sneak +5 (45), Small Guns +5 (45), Unarmed +1 (45), Speech +5 (45), Repair +2 (42), Science +5 (45)
Commando
Level 14
Lockpick +5 (45), Repair +3 (45), Explosives +5 (45), Melee Weapons +5 (45), Medicine +5 (45)
Adamantium Skeleton
Level 15
Energy Weapons +5 (45), Unarmed +5 (50), Speech +3 (48), Barter +5 (45), Big Guns +5 (45)
Lawbringer
Level 16
Sneak +5 (50), Small Guns +5 (50), Speech +2 (50), Repair +5 (50), Science +5 (50), Melee Weapons +1 (46)
Rad Resistance
Level 17
Energy Weapons +4 (49), Lockpick +5 (50), Explosives +5 (50), Melee Weapons +4 (50), Medicine +5 (50)
Fortune Finder
Level 18
Sneak +2 (54), Energy Weapons +1 (50), Unarmed +5 (55), Speech +5 (55), Barter +5 (50), Big Guns +5 (50)
Intense Training (AG)
Level 19
Sneak +1 (55), Small Guns +3 (55), Repair +5 (55), Science +5 (55), Melee Weapons +5 (55), Medicine +4 (54)
Action Boy/Girl
Level 20
Energy Weapons +5 (55), Lockpick +5 (55), Explosives +5 (55), Barter +2 (52), Medicine +1 (55), Big Guns +5 (55)
Grim Reaper's Sprint
Level 21
Sneak +5 (60), Small Guns +5 (60), Barter +3 (55), Science +5 (60), Medicine +5 (60)
Cyborg
Level 22
Energy Weapons +3 (68), Unarmed +5 (60), Speech +5 (60), Repair +5 (60), Melee Weapons +5 (60)
Concentrated Fire
Level 23
Energy Weapons +2 (70), Lockpick +5 (60), Unarmed +1 (61), Explosives +5 (60), Barter +5 (60), Big Guns +5 (60)
Silent Running
Level 24
Small Guns +5 (70), Unarmed +4 (65), Speech +5 (65), Repair +4 (69), Science +5 (65)
Gun Nut
Level 25
Lockpick +4 (64), Repair +1 (70), Explosives +5 (65), Melee Weapons +5 (65), Medicine +5 (65), Big Guns +3 (63)
Robotics Expert
Level 26
Lockpick +1 (65), Unarmed +5 (70), Barter +10 (70), Big Guns +7 (70)
Intense Training (AG)
Level 27
Lockpick +3 (68), Speech +5 (70), Science +5 (70), Melee Weapons +5 (70), Medicine +5 (70)
Nerves of Steel
Level 28
Sneak +3 (75), Small Guns +3 (75), Lockpick +2 (70), Explosives +5 (70), Barter +5 (75), Big Guns +5 (75)
Demolition Expert
Level 29
Unarmed +5 (75), Speech +5 (75), Repair +5 (75), Science +5 (75), Melee Weapons +3 (73)
Tag! (Energy Weapons)
Level 30
Sneak +5 (86), Energy Weapons +1 (96), Lockpick +5 (85), Science +5 (82), Melee Weapons +7 (90)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (93)
Big Book of Science => Science +1 (94)
Big Book of Science => Science +1 (95)
Big Book of Science => Science +1 (96)
Big Book of Science => Science +1 (97)
Big Book of Science => Science +1 (98)
Big Book of Science => Science +1 (99)
Big Book of Science => Science +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (99)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (83)
D.C. Journal of Internal Medicine => Medicine +1 (84)
D.C. Journal of Internal Medicine => Medicine +1 (85)
D.C. Journal of Internal Medicine => Medicine +1 (86)
D.C. Journal of Internal Medicine => Medicine +1 (87)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (88)
D.C. Journal of Internal Medicine => Medicine +1 (89)
D.C. Journal of Internal Medicine => Medicine +1 (90)
D.C. Journal of Internal Medicine => Medicine +1 (91)
D.C. Journal of Internal Medicine => Medicine +1 (92)
D.C. Journal of Internal Medicine => Medicine +1 (93)
D.C. Journal of Internal Medicine => Medicine +1 (94)
D.C. Journal of Internal Medicine => Medicine +1 (95)
D.C. Journal of Internal Medicine => Medicine +1 (96)
D.C. Journal of Internal Medicine => Medicine +1 (97)
D.C. Journal of Internal Medicine => Medicine +1 (98)
D.C. Journal of Internal Medicine => Medicine +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Guns and Bullets => Small Guns +1 (94)
Guns and Bullets => Small Guns +1 (95)
Guns and Bullets => Small Guns +1 (96)
Guns and Bullets => Small Guns +1 (97)
Guns and Bullets => Small Guns +1 (98)
Guns and Bullets => Small Guns +1 (99)
Guns and Bullets => Small Guns +1 (100)
Dean's Electronics => Repair +1 (88)
Dean's Electronics => Repair +1 (89)
Dean's Electronics => Repair +1 (90)
Dean's Electronics => Repair +1 (91)
Dean's Electronics => Repair +1 (92)
Dean's Electronics => Repair +1 (93)
Dean's Electronics => Repair +1 (94)
Dean's Electronics => Repair +1 (95)
Dean's Electronics => Repair +1 (96)
Dean's Electronics => Repair +1 (97)
Dean's Electronics => Repair +1 (98)
Dean's Electronics => Repair +1 (99)
Dean's Electronics => Repair +1 (100)
Pugilism Illustrated => Unarmed +1 (98)
Pugilism Illustrated => Unarmed +1 (99)
Pugilism Illustrated => Unarmed +1 (100)
Lying, Congressional Style => Speech +1 (98)
Lying, Congressional Style => Speech +1 (99)
Lying, Congressional Style => Speech +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Paradise Lost => Speech +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (98)
Duck and Cover! => Explosives +1 (93)
Duck and Cover! => Explosives +1 (94)
Duck and Cover! => Explosives +1 (95)
Duck and Cover! => Explosives +1 (96)
Duck and Cover! => Explosives +1 (97)
Duck and Cover! => Explosives +1 (98)
Duck and Cover! => Explosives +1 (99)
Duck and Cover! => Explosives +1 (100)
Grognak the Barbarian => Melee Weapons +1 (100)
Tumblers Today => Lockpick +1 (98)
Tumblers Today => Lockpick +1 (99)
Tumblers Today => Lockpick +1 (100)
Guns and Bullets => Small Guns +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (99)
Tales of a Junktown Jerky Vendor => Barter +1 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
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