Strength
6
 
Perception
4
 
Endurance
5
 
Charisma
6
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
18
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
25
 
Melee Weapons
18
 
Repair
40
 
Science
20
 
Small Guns
36
 
Sneak
21
 
Speech
25
 
Unarmed
16
 
Gun Nut
Level 1
ST 6 PE 4 EN 5 CH 6 IN 7 AG 5 LK 7
Small Guns, Repair, and Lockpick
Level 2
Sneak +5 (21), Speech +7 (25), Medicine +5 (25)
Gun Nut
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