Strength
3
 
Perception
8
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.5
 
Skill Points
22
 
Barter
14
 
Big Guns
16
 
Energy Weapons
36
 
Explosives
22
 
Lockpick
65
 
Medicine
24
 
Melee Weapons
12
 
Repair
40
 
Science
75
 
Small Guns
18
 
Sneak
18
 
Speech
14
 
Unarmed
16
 
Comprehension
Educated
Intense Training (2)
Level 1
ST 3 PE 7 EN 5 CH 4 IN 9 AG 6 LK 6
Science, Lockpick, and Repair
Level 2
Lockpick +7 (42), Science +12 (51)
Intense Training (LK)
Level 3
Energy Weapons +10 (32), Lockpick +8 (52), Repair +1 (40)
Intense Training (PE)
Level 4
Science +19 (70)
Educated
Level 5
Energy Weapons +4 (36), Lockpick +13 (65), Science +5 (75)
Comprehension
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