Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
37
 
Energy Weapons
100
 
Explosives
98
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
40
 
Adamantium Skeleton
Almost Perfect
Animal Friend
Better Criticals
Cannibal
Chem Resistant
Chemist
Child at Heart
Comprehension
Contract Killer
Cyborg
Educated
Entomologist
Explorer
Fast Metabolism
Finesse
Intense Training
Lady Killer/Black Widow
Lawbringer
Lead Belly
Master Trader
Mister Sandman
Nerd Rage!
Ninja
No Weaknesses
Rad Resistance
Robotics Expert
Tag!
Toughness
Level 1
ST 1 PE 6 EN 5 CH 9 IN 10 AG 1 LK 8
Science, Lockpick, and Speech
Level 2
Lockpick +17 (50), Speech +1 (40), Melee Weapons +2 (10)
Lady Killer/Black Widow
Level 3
Lockpick +20 (71)
Intense Training (LK)
Level 4
Lockpick +19 (90), Repair +1 (28)
Educated
Level 5
Lockpick +10 (100), Repair +2 (30), Science +8 (50), Medicine +3 (30)
Child at Heart
Level 6
Sneak +1 (10), Energy Weapons +1 (20), Speech +1 (42), Science +20 (70)
Toughness
Level 7
Speech +3 (45), Science +20 (90)
Lead Belly
Level 8
Sneak +10 (20), Repair +3 (33), Science +10 (100)
Rad Resistance
Level 9
Sneak +3 (23), Medicine +20 (50)
Entomologist
Level 10
Sneak +3 (26), Energy Weapons +10 (30), Medicine +10 (60)
Finesse
Level 11
Sneak +4 (30), Energy Weapons +10 (40), Speech +5 (50), Repair +4 (37)
Comprehension
Level 12
Energy Weapons +20 (60), Repair +3 (40)
Fast Metabolism
Level 13
Sneak +10 (40), Energy Weapons +10 (70), Barter +3 (28)
Robotics Expert
Level 14
Sneak +20 (60), Barter +3 (31)
Cyborg
Level 15
Energy Weapons +20 (100), Barter +3 (34)
Lawbringer
Level 16
Sneak +20 (80), Barter +3 (37)
Better Criticals
Level 17
Barter +23 (60)
Master Trader
Level 18
Sneak +10 (90), Speech +3 (53), Repair +10 (50)
Contract Killer
Level 19
Small Guns +21 (30), Speech +2 (55)
Adamantium Skeleton
Level 20
Small Guns +10 (40), Melee Weapons +13 (24)
Explorer
Level 21
Small Guns +10 (50), Melee Weapons +3 (27), Medicine +10 (70)
Nerd Rage!
Level 22
Melee Weapons +23 (50)
Chem Resistant
Level 23
Speech +3 (58), Melee Weapons +10 (60), Medicine +10 (80)
Chemist
Level 24
Speech +3 (61), Melee Weapons +20 (80)
Ninja
Level 25
Speech +3 (64), Repair +20 (70)
No Weaknesses
Level 26
Small Guns +12 (70), Speech +1 (65), Medicine +10 (90)
Mister Sandman
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Medicine)
Level 27
Small Guns +10 (80), Speech +1 (68), Repair +10 (80), Melee Weapons +2 (90)
Tag! (Barter)
Level 28
Small Guns +10 (90), Repair +10 (90), Barter +3 (80)
Cannibal
Level 29
Speech +13 (81), Barter +10 (90)
Animal Friend
Level 30
Unarmed +3 (28), Speech +9 (90), Explosives +11 (36)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (50)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
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