Level 1
ST 6 PE 5 EN 8 CH 2 IN 9 AG 4 LK 6
Barter, Lockpick, and Speech
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Level 2
Energy Weapons +2 (30), Lockpick +7 (50), Unarmed +1 (37), Speech +3 (40), Explosives +2 (30), Medicine +4 (40), Big Guns +1 (37)
Intense Training (EN)
Ant Might
Wired Reflexes
Rad Regeneration
Barkskin
Power Armor Training
Level 3
Small Guns +4 (30), Energy Weapons +5 (35), Unarmed +3 (40), Explosives +5 (35), Melee Weapons +3 (37)
Intense Training (ST)
Level 4
Sneak +9 (35), Small Guns +5 (35), Barter +3 (40), Big Guns +3 (40)
Educated
Level 5
Small Guns +2 (37), Energy Weapons +5 (40), Repair +4 (40), Explosives +5 (40), Science +4 (40), Melee Weapons +3 (40)
Comprehension
Level 6
Sneak +5 (40), Small Guns +8 (45), Science +10 (50)
Toughness
Level 7
Sneak +10 (50), Small Guns +5 (50), Repair +4 (44), Medicine +4 (44)
Intense Training (ST)
Level 8
Energy Weapons +10 (50), Repair +6 (50), Science +1 (51), Medicine +6 (50)
Strong Back
Level 9
Lockpick +12 (62), Speech +10 (50), Science +1 (52)
Commando
Level 10
Science +23 (75)
Finesse
Level 11
Lockpick +13 (75), Explosives +10 (50)
Intense Training (LK)
Level 12
Unarmed +10 (50), Barter +13 (53)
Intense Training (AG)
Level 13
Sneak +8 (70), Small Guns +8 (60), Repair +7 (57)
Silent Running
Level 14
Speech +10 (60), Repair +3 (60), Barter +2 (55), Melee Weapons +8 (50)
Adamantium Skeleton
Level 15
Unarmed +10 (60), Melee Weapons +3 (53), Medicine +10 (60)
Cyborg
Level 16
Melee Weapons +7 (60), Big Guns +16 (56)
Better Criticals
Level 17
Explosives +10 (60), Barter +5 (60), Melee Weapons +2 (62), Medicine +2 (62), Big Guns +4 (60)
Sniper
Level 18
Small Guns +4 (64), Lockpick +1 (76), Unarmed +4 (64), Speech +4 (64), Repair +4 (64), Explosives +2 (62), Melee Weapons +2 (64), Medicine +2 (64)
Concentrated Fire
Level 19
Small Guns +2 (66), Energy Weapons +4 (64), Unarmed +2 (66), Speech +2 (66), Repair +2 (66), Barter +4 (64), Science +1 (76), Melee Weapons +2 (66), Big Guns +4 (64)
Mysterious Stranger
Level 20
Small Guns +2 (68), Energy Weapons +2 (66), Unarmed +2 (68), Speech +2 (68), Repair +2 (68), Explosives +4 (66), Barter +2 (66), Melee Weapons +1 (67), Medicine +4 (68), Big Guns +2 (66)
Solar Powered
Big Book of Science => Science +2 (78)