Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
39
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
94
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert
Educated
Explorer
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Hematophage
Intense Training (2)
Lawbringer
Life Giver
Nerves of Steel
Pitt Fighter
Power Armor Training
Puppies!
Rad Regeneration
Rad Resistance
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 7 LK 7
Small Guns, Repair, Medicine
Level 2
Lockpick +7 (25), Repair +3 (42), Explosives +7 (25), Science +1 (25), Medicine +1 (40)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Science)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Small Guns +8 (56), Lockpick +12 (52)
Intense Training (PE)
Level 4
Small Guns +4 (60), Lockpick +4 (56), Repair +5 (60), Medicine +7 (60)
Educated
Ant Might
Level 5
Lockpick +19 (75), Science +4 (42)
Comprehension
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Tumblers Today => Lockpick +2 (77)
Tumblers Today => Lockpick +2 (79)
Tumblers Today => Lockpick +2 (81)
Tumblers Today => Lockpick +2 (83)
Tumblers Today => Lockpick +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (35)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
Chinese Army: Special Ops Training Manual => Sneak +2 (39)
Chinese Army: Special Ops Training Manual => Sneak +2 (41)
Chinese Army: Special Ops Training Manual => Sneak +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Dean's Electronics => Repair +2 (62)
Duck and Cover! => Explosives +2 (42)
Dean's Electronics => Repair +2 (64)
Duck and Cover! => Explosives +2 (44)
Dean's Electronics => Repair +2 (66)
Duck and Cover! => Explosives +2 (46)
Dean's Electronics => Repair +2 (68)
Duck and Cover! => Explosives +2 (48)
Dean's Electronics => Repair +2 (70)
Duck and Cover! => Explosives +2 (50)
Grognak the Barbarian => Melee Weapons +2 (33)
Grognak the Barbarian => Melee Weapons +2 (35)
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Guns and Bullets => Small Guns +2 (66)
Guns and Bullets => Small Guns +2 (68)
Guns and Bullets => Small Guns +2 (70)
Guns and Bullets => Small Guns +2 (72)
Lying, Congressional Style => Speech +2 (23)
Lying, Congressional Style => Speech +2 (25)
Lying, Congressional Style => Speech +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
Lying, Congressional Style => Speech +2 (29)
Tales of a Junktown Jerky Vendor => Barter +2 (23)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
Level 6
Small Guns +8 (80), Lockpick +15 (100)
Toughness
Nikola Tesla and You => Energy Weapons +2 (35)
Nikola Tesla and You => Energy Weapons +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
Level 7
Repair +3 (73), Science +20 (70)
Fortune Finder
Level 8
Small Guns +10 (90), Repair +2 (75), Science +11 (81)
Commando
Level 9
Small Guns +4 (94), Science +19 (100)
Strong Back
Level 10
Repair +23 (98)
Scrounger
Level 11
Small Guns +6 (100), Repair +2 (100), Medicine +15 (85)
Finesse
Barkskin
Wired Reflexes
Rad Regeneration
Hematophage
Booster Shot
Pitt Fighter
Power Armor Training
Level 12
Explosives +10 (60), Big Guns +13 (48)
Sniper
Level 13
Big Guns +8 (56), Medicine +15 (100)
Fast Metabolism
Level 14
Energy Weapons +3 (40), Sneak +16 (59), Big Guns +4 (60)
Lawbringer
Level 15
Big Guns +23 (83)
Silent Running
Level 16
Sneak +6 (75), Big Guns +17 (100)
Action Boy/Girl
Level 17
Sneak +15 (90), Explosives +8 (68)
Cyborg
Level 18
Energy Weapons +11 (61), Explosives +12 (80)
Chem Resistant
Level 19
Energy Weapons +13 (74), Explosives +10 (90)
Chemist
Level 20
Energy Weapons +16 (90), Barter +7 (30)
Grim Reaper's Sprint
Level 21
Speech +23 (52)
Explorer
Level 22
Speech +23 (75)
Life Giver
Level 23
Barter +23 (53)
Better Criticals
Level 24
Energy Weapons +3 (93), Sneak +10 (100), Explosives +10 (100)
Rad Resistance
Level 25
Energy Weapons +7 (100), Speech +16 (91)
Adamantium Skeleton
Level 26
Speech +9 (100), Barter +14 (67)
Nerves of Steel
Level 27
Barter +23 (90)
Puppies!
Level 28
Unarmed +13 (42), Barter +10 (100)
Concentrated Fire
Level 29
Unarmed +23 (65)
Demolition Expert
Level 30
Unarmed +23 (94)
Almost Perfect
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