Level 1
ST 2 PE 6 EN 4 CH 1 IN 9 AG 9 LK 9
Energy Weapons, Repair, Science
Bobblehead (Medicine)
Level 2
Energy Weapons +6 (42), Lockpick +3 (24), Sneak +5 (30), Medicine +5 (40)
Intense Training (PE)
Level 3
Energy Weapons +8 (52), Lockpick +6 (32), Speech +5 (14)
Intense Training (PE)
Level 4
Energy Weapons +3 (55), Speech +6 (20), Sneak +5 (35), Repair +5 (45)
Educated
Bobblehead (Strength)
Level 5
Energy Weapons +5 (60), Repair +5 (50), Science +10 (50), Medicine +2 (42)
Comprehension
Level 6
Sneak +5 (40), Repair +4 (54), Science +10 (60), Medicine +3 (45)
Gunslinger
Level 7
Energy Weapons +5 (65), Lockpick +3 (35), Sneak +5 (45), Science +4 (64), Medicine +5 (50)
Intense Training (EN)
Bobblehead (Luck)
Level 8
Energy Weapons +5 (70), Repair +6 (60), Science +6 (70), Medicine +5 (55)
Commando
Level 9
Lockpick +15 (50), Sneak +2 (47), Medicine +5 (60)
Scrounger
Level 10
Energy Weapons +10 (80), Lockpick +9 (59), Sneak +3 (50)
Finesse
Level 11
Lockpick +1 (60), Speech +10 (30), Sneak +10 (60), Science +1 (71)
Toughness
Level 12
Energy Weapons +10 (90), Sneak +10 (70), Repair +2 (62)
Sniper
Bobblehead (Agility)
Level 13
Sneak +8 (90), Repair +10 (72), Science +4 (75)
Silent Running
Bobblehead (Intelligence)
Level 14
Lockpick +2 (62), Sneak +10 (100), Repair +11 (85)
Cyborg
Level 15
Lockpick +13 (75), Speech +10 (40)
Chemist
Level 16
Lockpick +18 (93), Repair +5 (90)
Action Boy/Girl
Bobblehead (Repair)
Ant Sight
Wired Reflexes
Barkskin
Level 17
Lockpick +5 (100), Science +18 (95)
Better Criticals
Level 18
Small Guns +18 (60), Science +5 (100)
Tag! (Small Guns)
Level 19
Speech +10 (50), Medicine +13 (75)
Concentrated Fire
Level 20
Medicine +23 (98)
Grim Reaper's Sprint
Bobblehead (Barter)
Hematophage