Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
17
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
27
 
Lockpick
27
 
Medicine
25
 
Melee Weapons
25
 
Repair
30
 
Science
17
 
Small Guns
36
 
Sneak
36
 
Speech
40
 
Unarmed
15
 
Intense Training
Little Leaguer
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 6 AG 8 LK 6
Small Guns, Sneak, and Speech
Wired Reflexes
Level 2
Lockpick +8 (23), Repair +3 (20), Melee Weapons +5 (25)
Little Leaguer
Bobblehead (Speech)
Bobblehead (Repair)
D.C. Journal of Internal Medicine => Medicine +1 (18)
Level 3
Lockpick +2 (27), Explosives +5 (27), Barter +2 (17), Medicine +7 (25)
Intense Training (PE)
HaroldGrey, over 14 years ago:
Grandson of a Vault Dweller whose life is ruined by slavers he begins living in the wasteland at the age of 12. He shoots first asks later and works as long as the price of caps are high.
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