Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
6
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
17
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
28
 
Melee Weapons
20
 
Repair
35
 
Science
15
 
Small Guns
35
 
Sneak
15
 
Speech
32
 
Unarmed
20
 
Gun Nut
Level 1
ST 7 PE 5 EN 7 CH 6 IN 5 AG 5 LK 5
Small Guns, Speech, and Repair
Level 2
Unarmed +1 (20), Melee Weapons +1 (20), Medicine +13 (28)
Gun Nut
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