Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
70
 
Big Guns
70
 
Energy Weapons
72
 
Explosives
71
 
Lockpick
71
 
Medicine
73
 
Melee Weapons
91
 
Repair
73
 
Science
73
 
Small Guns
72
 
Sneak
87
 
Speech
71
 
Unarmed
77
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Commando
Covert Ops
Cyborg
Daddy's Boy/Girl
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Light Step
Master Trader
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Puppies!
Rad Absorption
Rad Regeneration
Rad Resistance
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 6 EN 7 CH 6 IN 4 AG 7 LK 6
Small Guns, Repair, and Lockpick
Barkskin
Ant Might
Covert Ops
Xenotech Expert
Booster Shot
Rad Regeneration
Wired Reflexes
Ghoul Ecology
Pitt Fighter
Level 2
Energy Weapons +3 (20), Explosives +3 (20), Barter +3 (20), Science +4 (20), Big Guns +1 (20)
Lady Killer/Black Widow
Level 3
Explosives +1 (21), Barter +3 (23), Melee Weapons +3 (18), Medicine +7 (25)
Daddy's Boy/Girl
Level 4
Speech +3 (20), Explosives +9 (30), Melee Weapons +2 (20)
Child at Heart
Level 5
Small Guns +4 (41), Science +10 (35)
Iron Fist
Level 6
Sneak +1 (20), Unarmed +1 (20), Speech +5 (25), Barter +7 (30)
Toughness
Level 7
Sneak +5 (25), Speech +5 (30), Medicine +4 (29)
Bloody Mess
Level 8
Energy Weapons +3 (23), Science +5 (40), Melee Weapons +5 (25), Medicine +1 (30)
Strong Back
Level 9
Sneak +5 (30), Unarmed +9 (29)
Commando
Level 10
Energy Weapons +7 (30), Repair +2 (30), Melee Weapons +5 (30)
Finesse
Level 11
Sneak +2 (32), Lockpick +5 (40), Unarmed +1 (30), Speech +6 (36)
Rad Resistance
Level 12
Sneak +14 (46)
Life Giver
Level 13
Sneak +4 (50), Speech +4 (40), Medicine +6 (36)
Sniper
Level 14
Unarmed +10 (40), Medicine +4 (40)
Silent Running
Bobblehead (Luck)
Level 15
Small Guns +4 (46), Repair +3 (34), Science +4 (45), Melee Weapons +3 (34)
Adamantium Skeleton
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Small Guns)
Level 16
Energy Weapons +9 (50), Explosives +3 (44), Medicine +2 (53)
Action Boy/Girl
Level 17
Barter +2 (43), Science +5 (60), Medicine +7 (60)
Cyborg
Level 18
Barter +14 (57)
Gunslinger
Level 19
Barter +3 (60), Big Guns +11 (42)
Master Trader
Level 20
Repair +6 (50), Explosives +2 (46), Melee Weapons +6 (50)
Grim Reaper's Sprint
Level 21
Sneak +5 (76), Melee Weapons +9 (59)
Light Step
Level 22
Sneak +4 (80), Unarmed +10 (61)
Better Criticals
Level 23
Explosives +6 (52), Big Guns +8 (50)
Puppies!
Level 24
Lockpick +9 (60), Repair +4 (54), Barter +1 (61)
Iron Fist
Level 25
Melee Weapons +14 (73)
Iron Fist
Level 26
Unarmed +4 (65), Speech +3 (54), Melee Weapons +7 (80)
Nerves of Steel
Level 27
Unarmed +5 (70), Speech +6 (60), Repair +3 (57)
Ninja
Level 28
Small Guns +4 (60), Repair +3 (60), Explosives +5 (57), Big Guns +2 (52)
Paralyzing Palm
Level 29
Energy Weapons +3 (63), Explosives +3 (60), Big Guns +8 (60)
Rad Absorption
Level 30
Small Guns +5 (70), Lockpick +2 (69), Speech +2 (69), Explosives +2 (69), Big Guns +3 (68)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
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